Roads To Hell by Froghammer on August 4, 2001
ok this maps has lotes of paths to go down and bases are fare apart and some what armed bases
so lets have fun...
Everything Tribes. Maps. Scripts. Styles. More.
ok this maps has lotes of paths to go down and bases are fare apart and some what armed bases
so lets have fun...
Plains of Despair is yet another map for those who like strategy. The map is set on the site of an 8 year civil war now finished, leaving many corpses scattered on the battlefield. All of these corpses (except the one stuck on the pyramid) can be raided for ammo and repair patches, so be on the lookout for them if needed. Flags are situated in small broken-topped towers with a no-team blue ff guarding it from air grabs ONLY. This ff, along with the crow's nest ones, are generated by a tower generator.
Capture the Flag Lush Raining Client Side
This is my first map, and done my best to polish it to a high shine. Each side has a main base overlooking a shielded flag stand, a vehicle pad, and a forcefield generator tower some distance away. There's also a capturable tower in the center of the map. I've always preferred maps with pitched battles, and the dispersion of assets will, I hope, promote this. Hope you guys like it as much as I did putting it together!
Capture the Flag Lush Raining Bots
The name of this map sure speaks for itself! The flags are just 400 meters apart. It's very fast-paced and action filled. Players have been screaming for more fast-paced maps (close flags) like this one. The flag is open and quite easy to grab. But the ELF turret at the flag can easily down a light capper if he's not fast enough. So you might need to do some teamwork to capture on this map too. The base layout is simple. The flag is located in a open tower alike structure, along with a ELF turret. A bunker with FF's on the rear entrace is close to the flag.
A small map. Two towers at each site, connected with bridges. But look at the screenshots, they tell everything.
Capture the Flag Desert Raining Client Side
Two bases at either end of the map with the flag incompassed by turrets. Defense is still a key for success in this mission. This is an all around great map for those who love capture the flag. May the best team win. Enjoy!
Castles is a lush map with a twist... It has castles (or as close as I could get with what I had). I tried to give it a medieval theme. Also there is a capturable objective between the 2 castles that gives you 2 Catapults (mortar turrets) and 2 sensors. This is also where the only repair pack is contained. Have fun!!!
Capture the Flag Lush Raining Night
A very small map designed for lightning-fast caps and intense gameplay. Flags are in the open. Very few inventories and easily accessible generators may require an unlucky team to play most of the match "naked".
Capture the Flag Lush Raining Bots
The last trace of a violent storm that flooded the land is now passing. Two Tribes have assembled to take over the region for its vast resources and tactical location. With Flags only just over 400 meters apart, and bases only about 500, fast paced battle is guaranteed. There are no inventory stations near the flag, so a deployable one is a must. Two capturable towers control devastating mortar turrets that watch over the choke point. They are a key asset as they can almost harrass either side because of the proximity of the bases.
Good Luck - Mccannon04
Capture the Flag Lush Raining Bots Client Side
Somewhat small CTF map that takes place in a valley. A few surprises here and there so kinda of a fun map. I geared it more towards gameplay than anything else so hope you enjoy it :D