Bots

Interface by Shadow Facts on May 15, 2002

Capture the Flag Other Foggy Bots Client Side

This map is a pritty simple map not to complex except for the terrain with has several roads or paths leading to both bases. The terrain is a combo of snow and lush terrain, the snow is up on the hills and the lush is down the bottom of the terrain. The teams have vehicle support but getting the MPB up some of the hills can take some time. The teams have two plasma turrets that are at each path entrance to the bases. When you get up in the snow it dos get a bit foggy because of the snow as well. Some feedback will be appreciated.

Enjoy this map

Full Throttle by dr boom on May 13, 2002

Capture the Flag Other Raining Bots Client Side

This map was my best attempt at pulling together air plus ground assault. The entire map has vehicle paths around it. It reminds me of BattlezoneII a bit with the mostly unscalable mountains that border the vehicle routes. The vehicle routes can be controlled at two different points by flip flops. There is a shield that protects each ground base from a direct frontal assault. This can be taken down by destroying its solar panel. Access to the flag is pretty much by air only. It's on a floating pad between the upper tower and vpad.

Dystopia by WaBenZe on May 10, 2002

Capture the Flag Lush Clear Bots Client Side Custom Textures Night

Welcome to Dystopia. Team assets include vehicle pads at the main base and the remote power stations. The exposed flags are force field protected with the powering generator directly underneath the flag stands. The map center offers a capturable trio of vehicle pads protected by AA and ELF turrets. Vehicles are limited to aircraft at the main bases, but the remote power stations offer bikes and tanks. Requires the Dynamix Final Map Pack. My first map. Desiged to work well with LCD stereo glasses. I hope you have fun.

BurningSands by starstriker1 on May 5, 2002

Capture the Flag Desert Clear Bots Client Side

It is designed around the fact that there are no inventory stations, therefore, there will be no heavy or medium armours on the field. The flag building has packs and belt gear, while the armoury next to it has basic weapons, ammo, and deployable sensors (yes, light armour can deploy sensors), and the main generator. There are also 4 caves (2 on each side) that contain valuable equipment.

Although there is a vehicle bay, people on foot have most of the advantages.

Broken Dreams by Dr. Pimento on May 1, 2002

Bounty Capture and Hold Capture the Flag Deathmatch Hunters Rabbit Siege Team Hunters Snow Storming Bots Night

This once beautiful outflung StarWorlf world was taken by the Derm forces during it's inhabitant's tenure in the war. The snowfields were turned to vast mining tracts, with bridges marring the view and pollution clouding the sky. The Bioderms had left by the time the humans returned, but that didn't make the loss any more bearable.

The atmosphere of this map is dark, and perhaps forboding.

1914 by Gaz on May 1, 2002

Capture the Flag Badlands Storming Bots Client Side Custom Textures

This map is loosely based upon trench warfare in World War One, it has 2 lines of trenches, separated by about 500k of no mans land. There is a destroyed Starwolf base which adds an interesting twist (bug actually ;) ) to play...
There are a lot of turrets defending each teams trenches. Iventory stations are available by each teams flag stand and there is a MPB at the other end on each teams trench.

Have a look in the vl2 (open it in win zip) for an extended description.

Comments welcome at [email protected]

also, please visit http://hbdgaz.deviantart.com :)

Hidden Shadows by Shadow Facts on May 1, 2002

Siege Lush Clear Bots Client Side

This map is a siege map with bots called Hidden Shadows. Attackers have a tower and a vehicle pad.

Attackers have to take down the hydro generators to lower the force field generators witch will lower the switch force field to touch the switch. (Hint destroy turret generator to power down the turrets.

Defenders have a main base, turret generator tower, station generator tower and a hydro plant.

The switch is located on a platform connected to bridge on top of the lake.

Have fun with this map.

Minotaur Underground by |ASS| Berzerk on April 26, 2002

Hunters Team Hunters Badlands Storming Bots

Another simple spin on a favorite record for the sake of Hunters fans. Only this time we crank the RPMs up to 78. With the Nexus buried deep in the catacombs of Minotaur, Minotaur Underground forces the player to push inside to cap...unless the players that have spawned inside have something to say about it!

Toe-to-toe surprises & an oversized "No Camping" zone around the Nexus add up to some tense "tunnel rat" action. The surrounding hills have hidden troves of health for when you need to break away to fight another day. Good Luck!