Full Throttle by dr boom on May 13, 2002

Capture the Flag Other Raining Bots Client Side

This map was my best attempt at pulling together air plus ground assault. The entire map has vehicle paths around it. It reminds me of BattlezoneII a bit with the mostly unscalable mountains that border the vehicle routes. The vehicle routes can be controlled at two different points by flip flops. There is a shield that protects each ground base from a direct frontal assault. This can be taken down by destroying its solar panel. Access to the flag is pretty much by air only. It's on a floating pad between the upper tower and vpad. I always like watching a good runner swoop in on a shrike to grab the flag (like in Archipelago). Better take down the flagD gen on this map first though! The vpads and front bridge turrets/sensors are all powered by seperate gens in seperate buildings/bunkers. One is destroyable by bomber. There are 3 gens and 1 solar panel per side. Due to the rugged terrain, there are many sniping locations with the occasional tree to hide behind. Cloakers should have a ball with the subterranian bases. Tried to put something in for everyone on this one. I like multiple hot points on a map. Hope you enjoy this one as much as I do. Thanks again to Boss Godfrey, Bighawkdaddy, & Tozer for helping me test this one! Enjoy

--boom

*** You must have the Dynamix final map pack for this one ***


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by dr boom on May 13, 2002 · Rating:

Thanks Snyper. I just wish there had been more BTF structures to work with. The large BTF base was too big for this map unfortunately. Can't wait to see your map, are you going to make it siege or ctf? (or both:))

by snyperpunk_LP on May 13, 2002 · Rating:

very nice! i love the BTF interiors! Im gonna make a better version of BTF when im finished high voltage(my first map) since alot of peeps say it to fast.