Siege Other Clear Client Side Custom Textures Custom Shapes
Egyptia 2 is a revised version of Egyptia1.
It is now siege and has many new improvements.
-added new dts shapes, pyramid, gem, roundglass
-Added more inv stations in the base.
-reworked the base so it has more openings.
-redid the terrain
-changed the names of all files so it wont conflict with previous version
-added unintentional EasterEgg.. see if you can find it
Extras.....
The gems surrounding the temple are extremely lethal. best bet is to attack from afar and then send some cloakers to avoid the all seeing gems.
there are only 4 gens total as it is a defense friendly map.
the gems are loaded with turrets and are impervious to damage. So avoid these or die fast.. :).
Props to...
tribalmaster and unclebob for the vid screen, which I yanked from their planetside map.
Dox for letting me use the palm trees (to death) I promise to make my own someday.. lol
Sock for the egyptian textures
and all the guys at T2maps.com
More maps to come.
Comments
Add CommentI dunno how much custom stuff
by Alundra on July 30, 2003 Permalink · Rating:I dunno how much custom stuff there is in this map, but you add it all together and you get an A+.
If it is Berk's you know it
by Q-Ice on July 31, 2003 Permalink · Rating:If it is Berk's you know it is an auto A+, cool map Berk, custom shapes and everything fit well, keep em coming.
It's Berk, it's Egyptian, it
by dr boom on July 31, 2003 Permalink · Rating:It's Berk, it's Egyptian, it's good!
Thanks guys.. : )
by TheBerk on July 31, 2003 Permalink · Rating:Thanks guys.. : )
I will keep trying to make fun and inovative maps.. : )
Going to play with the custom shape thing again.. see what I can come up with.. : )
oh and for clarification I
by TheBerk on July 31, 2003 Permalink · Rating:oh and for clarification I meant to say jammers not cloakers to attack the temple.. oops...
: )
can't belive he managed to
by Venz Dirge on July 31, 2003 Permalink · Rating:can't belive he managed to improve this map.
Great job Berk. Whatever they
by Drumstix42 on August 1, 2003 Permalink · Rating:Great job Berk. Whatever they say about sequels, this one's better than the first :D
Cool map, lots of attention
by Celios on August 12, 2003 Permalink · Rating:Cool map, lots of attention to detail.
this is Great Work.... But
by Deaths Jester on August 3, 2003 Permalink · Rating:this is Great Work.... But what do u Expect from TheBerk...
once again a tribute to
by Njal Storm on August 5, 2003 Permalink · Rating:once again a tribute to tribes. good work berk
"[12:20] I will knock neve
by Hundin666 on August 9, 2003 Permalink · Rating:"[12:20] I will knock neve off the #1 spot or die trying... lol"
Just doing my part ;)
Great Stuff. Was that you or
by Morgoth_Bauglir on August 25, 2003 Permalink · Rating:Great Stuff. Was that you or made it your child? :)
This looks =O
by Paint it Black on August 26, 2003 Permalink · Rating:This looks =O
Keep 'em coming =)
by Sundude on September 6, 2003 Permalink · Rating:Keep 'em coming =)
AWSOME!!! /me bows
by vXKitiaraXv on September 7, 2003 Permalink · Rating:AWSOME!!!
/me bows
EXCELLENT map! cool texturing
by kLUMSY bOT on September 18, 2003 Permalink · Rating:EXCELLENT map! cool texturing, skinning, terraining and building, but the architecture is a little too... plain?
The trees, terrain and
by Mr Tagomi on November 21, 2003 Permalink · Rating:The trees, terrain and textures in this map are all very impressive, but the buildings feel very square and don't lend themselves to a very good siege game. The sentry turrets are amazingly infuriating, and the yellow light inside the ff building seems very weird... in fact it seems like the interior was a little rushed. The game isn't really that unique or fun to play, and strange things like the lack of a vehicle collision brush on the pyramid and the scale of the buildings put me off voting for this map. I have to say I doubt 90\% of the people who have given this map an A+ have played it with more than 3 people.
Well now..
by TheBerk on November 21, 2003 Permalink · Rating:Well now..
interiors? rushed?
hmmm... well all in all they took about a week maybe less..
so yes they were rushed.. and the dts shapes you call the pyramid do have collision brushes, or actually collisions per se'... but for some reason vehicles dont like collision brushes that are pyramidial.. odd..
but since I dont know how to open the .exe to edit the hard code I am stuck with tribes 2 limitations.. oh well.
all in all its a really good map and yes I have played it with more then 3 people.. :)
its kind of fun watching the bodies pile up by the gems... Oh well cant win them all.. :)
I just don't find it top 10
by Mr Tagomi on January 17, 2004 Permalink · Rating:I just don't find it top 10 material.
:)
by TheBerk on January 18, 2004 Permalink · Rating::)
I find some of the top ten are not top ten worthy but I dont complain.. :)
But anyways its all good..
evryone has his or her own opinion.. :)
tried it in the t2m pack...
by kLUMSY bOT on July 4, 2004 Permalink · Rating:tried it in the t2m pack... love those sentry turrets :)