Volcanic

Forward Caldera by Celios on February 1, 2003

Siege Volcanic Clear

This map was made to be a playable version of Caldera that would be used in pub servers. It is by no means meant to be a new map, it is simply an overhaul of the original Caldera.

Changes include:
-A Forward Offensive Base is activated as soon as the Equipment Generator is destroyed for the first time. Simultaneously, several defensive assets (2 Sentry Turrets in the hallways and 2 Inventory Stations in the Equip Gen room) are also activated.
-At this point the combat is interior oriented.

These changes have impacted the gameplay tremendously.

Misery Mire by Red Shifter on January 25, 2003

Siege Volcanic Clear

Misery Mire is an epic Siege map that requires both teams to work together to accomplish their objectives. Note that a download of the Dynamix Final Map Pack is required for this map to work.

Phase 1: The offense must destroy the Neriad Generator. Once this generator is destroyed, it is unrepairable. The defense will most likely be unable to defend this generator, and should get ready for phase 2.

Phase 2: The offense must take down both the Central Generator and the Central Solar Panel. While both generators are down, the offense must destroy the Triton Generator.

Death Match RPG by Shalos on January 12, 2003

Other Volcanic Clear Client Side Custom Textures Custom Shapes Night

This is inlcuded with the Tribes 2 RPG mod that has just released its alpha version(DeathMatch). T2rpg is based of Tribes 1 RPG.

You must have the mod to play this map and can get it here.

http://members.genevus.com/trpg2/viewtopic.php?t=326

The map includes some bridges, a broke up town.. and a prison area to fight by.. The mod is RPG style fight other players with swords and can even cast a few spells.. The release allows you to code in more spells if you like.. This is the final release for the DeathMatch version of T2rpg..

Cinereous by Killin is fun on January 5, 2003

Capture the Flag Volcanic Foggy Client Side Custom Textures Custom Shapes Night

Cinereous is a medium sized map with a very simple base layout. It’s a dark map, taking place in a volcanic environment. Each team has a flag stand, which is pretty much wide open. The stand has a plasma turret in close proximity, which is aided by a large pulse sensor on a nearby hill. Behind the flag stand, each team has two inventory stations sitting on two hills near the boundary of the map. These are exposed to long-range fire from every direction, and will be difficult to keep up.

Marauder by PsychoBorg on December 30, 2002

Capture the Flag Volcanic Clear

This is a my fifth map, took me the better part of a week to create and problem solve everything so i hope you enjoy it.

Each team starts with a base nestled into the mountain, inventories are easy to find and turrets are well placed; each team has one large plasma turret and three sentries.

A forcefield bridge spans over the lava between the 3 islands, over the center island there is a platform that provides a good tactical advantage and gives a controlling edge over the center.

Venculum by paint_it_black on December 23, 2002

Siege Volcanic Clear Night

- The attackers are trapped in a huge (roughly 500msquared) area, surrounded by forcefield.

- Take out the Lockdown generator to end the period of confinement.

- Once Lockdown generator is taken out the switch is cappable, but hard. Destroying the Equiptment and Forcefield generators will help greatly.

- Repair kit is located at the centre of the switch base.

Have fun
Paint_It_Black

Mutiny by ???Unknown??? on December 11, 2002

Siege Volcanic Clear

The Offense is a band of Mutineers who have taken over the Cargo Holds and have hacked into the Backup Gen from there.

The Defense has activated the Emergency Containment Force Fields and sealed off the Control Bridge.

The Offense must first destroy the Emergency Containment FF Gen to gain access to the Control Bridge, where they then attack the Ship Control Gen.

The Offense must keep the Ship Contol Gen offline for 30 seconds in order for the hacked Backup Gen to come online so they can gain control of the ship.

Once the Offense has control of the ship they attack the Main Base from there

Remorse by Uncle Bob on November 23, 2002

Capture the Flag Volcanic Storming Bots Client Side Custom Shapes Night

Here we are again. Made these simple bases in WC. Been awhile using it, so I needed some good old practice. Hope you like.
Flags in the open, CnH bridge in the middle/shortcut to flag.
Made the map with vehicles in mind. Just a basic straight up shooter in my eyes. Bots work well. Had to make the graphs 3 dang times for them to work well enough, just to SAY they work well enough. They will get the flag and fight. So that I am happy. Well I'll ley you all DL and see for yourself. Have fun!
Till next map...

Contamination by LagALot on October 23, 2002

Capture the Flag Volcanic Foggy Night

This map is another map designed for a 40-60 player server. The sun has been edited to have a nice purple glow on all the buildings which i think is cool. At the halfway point there is an objective to fight over and the turrets there start out unequiped. NOTE: you need the newest patch to play this map!

-Lag