Night

Stardust Remixed by v5planet on April 23, 2002

Capture the Flag Other Clear Client Side Custom Textures Custom Shapes Night

Well, it's been a while, but here it is.
This is essentially the same as the original Stardust with a few additions that warranted a release as a new map.
This is a tough map to crack. Flags are far away and protected with forcefields, which are powered by exposed satellite dishes. To powerdown the sentry turrets inside the flag base, attack the generators in the main base.
A capturable objective provides 100 points (equal to one flag cap) which makes it extremely valuable (it also gives three turrets and inv stations at central locations).

Entrapment by Shadow Facts on April 21, 2002

Siege Badlands Foggy Client Side Night

This map is based on the movie called entrapment (witch is also what the map is called to). It’s based on a specific part of the move where the two chines towers linked to each other. The defending team has to main towers with the bridge that has the switch, four smaller towers witch include; two towers witch power both main towers, one tower to power the turrets and one to power the force field generator that lets you get in to the base.

Molten Realm by Shadow Facts on April 18, 2002

Capture the Flag Volcanic Foggy Client Side Night

This is number six map that I have made. It is called Molten Realm. The map has several lava pools which make up the Molten Realm. The Molten Realm is made up of 4 medium sized lava pools with two bridges, one has collapsed on itself and burnt into the lava. On the collapsed bridge there is a repair pack that could come in useful later in the game. The Realm was created when Volcanus, the god of fire created an eruption in the mountain. The lava burnt though the mountain and created a large canyon in the area.

Schizm by Nycto on April 15, 2002

Capture the Flag Lush Foggy Client Side Night

Because I am a Renegades player, this map was designed with Renegades in mind.

Basically, the map is one big ravine (about 300m deep) with the bases at either end. On one side of each base, down a path, there is a generator that controls the base FF. On the other side, there is a generator that controls the flag FF. To get to the Flag FF Gen you need to destroy the base FF gen. To add to this, there are gens in the base that control the equipment.

About 50m above each flag there is a flip-flop that controls the Flag ff.

Abhor by *vXKitiaraXv* on April 14, 2002

Capture the Flag Lush Clear Night

an exelent CTF map! theres 3 air bases, 1 is capturable, the other 2 are the teams'. there is also an capturable ground base as well. the capturable air base floats High above the ground and is directly inbetween the 2 teams. its highly defended by missile turrets, and has NO internal defence. manpower will keep this base. Air-vehicle centric mission.
HAPPY CAPPING!!

-vXKitiaraXv-

Eradication by Red Shifter on April 9, 2002

Capture the Flag Badlands Clear Client Side Custom Shapes Night

Eradication is a map about battle, and about skiing. I would be surprised if any team could force a stalemate on this map due to the speed of play and the quick ski routes between bases. The two bases are seperated by about 850 meters of terrain, just for good measure.

The base itself (which is a custom base, by the way) is a tower that holds inventory stations inside on the first level, a generator on a deck above the ground, and a flag high above the ground on a pedestal. Don't fool yourself, though - if your enemy has any offense, then expect to play in spawn armor most of the time.

Starwolf Homeworld by _Tex on April 5, 2002

Race Snow Snowing Night

Here on the Starwolf Homeworld of Ymir, Tribesmen are
free to do as they wish without fear of war. Raceways
were built so that off duty warriors could play and
practice their vehicle handling abilities. When a
tribesman is home, it's all about having a good time
and relaxing. The race courses start at the arches
with the green smoke.

Liquid Fire by Uncle Bob on April 1, 2002

Capture the Flag Volcanic Clear Bots Night

Okay...this I hope will be another fun map for every one.
Larg map...big bases. Flags are in the open and not defended.
only fly vehicles in this map.
Bot work good but I do have to say SORRY for the big blocks in the map where terrain is...had to do that cause the bots would jump in the lava. But not anymore!!!! Woo-Hoo! So anyway Bot work good. They kill, defend, repair and try to get the flag. Have fun!