Client Side

Battlegrounds by Black JAGUAR on July 11, 2004

Other Lush Clear Client Side Custom Textures

Battlegrounds Map Pack!
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The bases are either at the east or west depending which team you are on. This style of game is my friends and mine own idea.. it's just plain battle.. no ctf, no capture and hold.. just killing each other. You will find this mission file under the game type, "Battle".

This is basically just for a little fun, it may not look great or have any turrets etc.. but this is how I play, for fun, and I like to duel. If you have any requests for game types, see below \|/!

Any questions, comments, ideas, suggestions, complaints etc..

Minas Tirith by The Driver on July 4, 2004

Siege Lush Clear Client Side

Probably gonna maul your FPS, dont expect to see this on any servers or anything tbh. :) Just u/ling for a few ppl to get a hold of it. This was created originally for the T2 UKLAN but was not finnished in time

Bloodmoon - Belly of the Beast by SSBeast on June 30, 2004

Capture the Flag Desert Clear Bots Client Side Custom Textures Custom Shapes Night

The demons raged their wars for a thousand years. Until the day they finally returned to dust. Their wreckage and armor was scattered across the barren wastes. The few survivors of the doomed planet gathered and began to rebuild. It didn't take long to realise that the years had taken their toll on the people. The need to kill had etched itself into their very chromosomes. It had become an instinct. A craving. The final curse of the demons. It was their checkmate against those that had forgotten so many years before. A cruel joke. So those that had forgotten, would be forgotten.

The Gutter by Cyborg_Boba_fet on June 26, 2004

Other Other Clear Client Side

I know allot of you dont like construction maps. But i think this one is really cool because of all the time i spent being bored. As you can see by all of the pictures i drew on the terrain.

but its not just a flat map. its acctually a map that has perfectly balanced hills. so they are a straight angle. and go from the lowest terrain to the highest terrain point.

So to spice it up a lil. i put water going through the middle of it.

Xerxes by Cinderkarst on June 20, 2004

Capture the Flag Desert Clear Client Side Custom Shapes Night

Xerxes was created out of my desire to create a "Valley of the Kings" type of environment. What was created was a land of winding canyons where windblown sand rolls along the ground. A place of power, ancient and great.

Is this dramatic enough for you yet, or should I pour a little more literary heat into it? No? Well, we'll just get to the mechanics of the thing then.

Each team controls a Pillar Tomb base, which houses the main generator and six inventories. Just outside, one will find the flag in an obelisk.

Helion by Cinderkarst on June 6, 2004

Capture the Flag Lush Clear Client Side Custom Shapes

Helion is built on probably one of the oldest concepts in T2: Make the capper's life miserable. The area around the flagstand does just that. Dense water under the stand leaves them floating while the defense spanks them and the ELF turrets saps their life. And forget about taking those turrets out for any extended period of time, as there's a repair pack sitting right there.

Flatland Firestorm by =SA=BlackFenix on June 3, 2004

Other Volcanic Clear Client Side

Made For =Soul Assassins= (=SA=) Tribe

Includes Vehicle Pad And Inventory Stations

You Build On (Or In) Lava.

I Tested This Map Online With About 2-3 People

THE MAP IS ONLY SERVER SIDE OF YOU HAVE FLATLAND.

I Thought It Was Time For A New Breed O Construction Maps I WAs Sick Of The Construction Maps That Were A Modded Flatland With Just Some Different Textures And Some Random Interiors *Cough* Weazels World/Flatland Tunnel *Cough*

Edit Out What You Don't Like. (Waves, Lightning ,Water Level

River Styx by Cinderkarst on May 30, 2004

Capture the Flag Volcanic Foggy Client Side Custom Shapes Night

River Styx is, essentially, a remake of |HV|_Tex's "A River Runs Through It". Many balance issues were recognized when this saw play in the Blood Eagle Mini League, and this map seeks to correct them while being unique in its own right. The premise of the map (dead warriors fighting it out in Purgatory) has probably been done before, but I can guarantee in not as bombastic (or screwed up, depending on who you ask) a fashion.

Be sure to keep your eyes peeled for all sorts of, uh, "wholesome" activities going on in the mission.

A big thanks to Mercen4ry for the idea of the screaming souls. :D