Bots

Return to Fractured Past by Dr. Pimento on August 11, 2002

Capture the Flag Desert Clear Bots

A fast, quick version of Fractured Past, in CTF only. Bots work really well, sniper positions, turret and inventory placement, etc.

Because of the short distance, gameplay is that much faster, plus the lag in the huge Fractured Past map is non-existant here.

The lower bases are gone, as are the hangers. Still a lot of fun, tho'!

Credit to StarStriker for the idea!

Have fun.

Fractured Past by Dr. Pimento on August 10, 2002

Capture and Hold Capture the Flag Siege Desert Clear Bots

Updated from past version!
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The Final Chapter: Children of the Phoenix. Normally fanatic to no end, their religious furor knew no bounds when they found the Bioderm desecration didn't end with viable planets.
The past they treasured so much was destroyed in the fire of war, and all records held on this Temple World was lost.

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Two teams fight it out in this large, expansive map. Two bases, two vehicle pads per team means lots of things for anyone to do. Snipe from above, or lurk in the shadows below. Bomb from a Thundersword, or play Defense in a Shrike.

Hells Rain by Death Lobster on August 2, 2002

Bounty Capture and Hold Capture the Flag Deathmatch Hunters Team Hunters Lush Storming Bots Night

Back again! Hope you all don't cringe at the sight of me coming back yet again. But even if you do, I promise you'll like this one. Here's the low down.

This map supports alot of game play types, but all work really well. Bot support is very good in all types, but sometimes they act alot like bots.

There is no V-pad or generators. The focus of this map is placed heavily upon using your skills to stay alive.

Thanks:

Once more, that danged Pimento for scripting.

And me. None of this would have been possible with out me. Thanks me!!!!

Mid-Air Challenge by Makavelli on August 1, 2002

Single Player Lush Clear Bots Client Side

Ok this is my first Single Player Map. I noticed that we on;y got five in this catorgory so i said WTF. It's MA challenge it's not completely like the one from Tribes1 it's a mix of that and of the Sniper Challenge. I just modified Hak's Script so definate props to him.

Ok all you have to do is walk onto the platfrom touvh the switch and the then targets will fly and u MA them.

At the end stats are shown.

***READ THIS NOW***

Ok errors:
For some reason, the flipflop won't always work on the first load when T2 is loaded.

Free fall force fields by Cyborg_Boba_fet on July 28, 2002

Arena Lush Clear Bots Night

This is my first arena map so far. I hope that you all like the bot support because it too me a long time to get it.

Also if you get cought in the FF you will most likely fall to your death or get burned in lava.

Chicken by Lexor on July 21, 2002

Capture the Flag Lush Clear Bots

Grab a vehicle and play a deadly game of Chicken against your enemy.

Created for a "Fast Action" style of play, this map provides a preview of the sort of excitement players can expect from the upcoming release of Rev mod. It also acts to demonstrate to mappers the sort of maps that play best on Rev mod (we're looking for more fast action serverside maps with vehicles).

Rev is a new mod that takes Tribes 2 to another dimension. Rocket boosters, new weapons, new vehicles and more will be on offer.

Bots are fully supported and will behave well on this map.

Black Arc by Shadow Facts on July 21, 2002

Capture the Flag Volcanic Storming Bots Client Side Night

The map is not a very big map but is still a decent size. A number of platforms that lean the each can be a advantage for heavies to mortar down at scouts below.

Each team has a flag tower. The generator powers the stations and sentry turret.
Two platforms witch have a plasma turret with is powered buy solar panels.

There is also a centre defence that can be captured. It has two plasma turrets.

Hope you enjoy this map