Hot Walk by Admax88 on January 10, 2004

Capture the Flag Volcanic Clear Night

Hot Walk is my first map that I have released to tribes2maps.com. It does not have flying bases, ulike almost all lava maps I've seen. Each team has a small starwolf bunker, complete with forcefields and a sentry turret. Infront of each of the bases are 2 bridges on which two base turrets are placed. The flag is on its own tiny platform infront of each base. To get form base to base, you can either take the bridges along the center, the platforms along the sides, or if your in light energy, there is a trail of widely placed platforms through the sky. Moderatly low visibility prevents base to base sniping.

The major advantage to this map is having control of the God Switch (very original name eh?). The team that controls the switch gains the ability to walk on the lava. This is a huge advantage in many aspects of Tribes Gameplay. Capping especially.

That's about all I have to say ab out my map, I hope you enjoy it.


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by Admax88 on January 14, 2004 · Rating:

Good guess kLUMSY, and you're right. There are a few downsides to it though. Weapons like mortars, grenades etc float on the surface of the lava, the forcefield only extends so far (but far emough that it sholdn't be a problem) and you can't bounce discs off the lava. Personnally I don't think that those problems are really problems, just mere issues (or whatever you want to call them).

by Commando Justin on March 18, 2004 · Rating:

I played this map it was very fun fighting over the objective, and standing on lava while the other team had to hop on platforms