caustic by dr boom on July 30, 2003

Capture the Flag Other Clear Bots Client Side Custom Textures Custom Shapes

This one took a long time...

There are two turrets guarding the flag directly with another for air defense. Difficult to cap with the turrets up, if they go down it's over fast. You should find the ski routes pretty good. Vehicle routes are designed to give ground troops good visibility of incoming tanks (had to leave em in Tag :)). The water is a slow killer (thanks to a script by ZOD). There are teleporters for repairing the air turret quickly (Sparky's script)I lost track of all the sound emitters in this thing, a little ear-candy for the audio crowd. Hopefully, you find the eye-candy tasteful as well. Hope you like it, I had Hammer nightmares over this thing!Hope you like...

Thnks to:

Beta Testing: Mr. Tagomi, Blademaster. Scripts: Zod, Sparky. Ground Textures: Subversive (see readme for link).

Sky made in Terragen, All Interiors made in Hammer.


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by Piccolo22 on August 1, 2003 · Rating:

Great job Dr. Boom. The bases and the whole map itself are truly original and impressive. This is a really fun map play. Keep up the good work.

by emtrenfrow on August 3, 2003 · Rating:

I can tell you spent many many hours on this baby. Its a keeper. Someone need to give this guy a job as a levels designer. This one tops them all.

by dr boom on August 5, 2003 · Rating:

Thanks again. A couple more things about gameplay: There are 3 gens in the genroom at 3 different levels. This is by design to counteract the openness of the bases. You cant just fire a mortar in there and wipe out all 3 (not even in Classic). There is also a tunnel access (look for the unuseable ladder, lol) from the vbay to a room containing the repair pack (and a couple repair patches). This gives the enemy a chance to gain a foothold in your base and hoard the pack. A smart tactic is to make sure to deploy inventories in case of such an event. You should be able to find plenty of good areas to deploy them. Farmers need stuff to do ;)