Caradhras by SkaMaster on July 28, 2003

Siege Snow Clear

"The narrow path now wound under a sheer wall of cliffs to the left, above which the grim flanks of Caradhras towered up invisible in the gloom..."

After a month of testing, I decided to go ahead and release this map as is. This is the newer version, and the Tower Generator has been deleted.

The offense starts out and must take a repair pack to a base power generator a short distance away before they can use their inventories. From there, they can go East to the two Bridge Generators, or West to the West Base Generator.

The Primary Bridge Generator is unrepairable, and once destroyed, the offense gains access to the Secondary Bridge Generator. The West Base is the other location that holds the third and final generator powering the forcefields to the Control Switch. The forcefields are ordered, so only the final one must be down to capture the switch if you camp between the FFs.

The Switch is located in a large and easily defendable base. This is the main advantage to the defense. If they manage to get set up there, the offense will have a much harder time.

I hope you guys enjoy the map - remember, if you have played the older version, please try this one out before leaving any comments. There are quite a few changes.

Thanks to everyone who made this map possible, and to my Lord Jesus Christ for his awesome and everlasting mercy and faithfulness.

Until next time.
--SkaMaster


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