Capture the Flag Other Clear Night
Just something I've had sitting around for a while, I figure'd I'd do something with it... I ended up pretty much completely redoing the map.
Open flag offers a good Defensive posture as well as ease of grab.
A forward tower for each team resides with a mounted, and remote inventory station.
The water has viscosity of 0 which means that there is no difference in moving underwater and above. This makes for some interesting objective battles.
The Generators are difficult to get to, in that you must go down a small hallways to reach the tower of which they're in the bottom of. Defense and Offense should both have a good time on this one.
Comments
Add CommentMay I ask what sky you used?
by paint_it_black on March 21, 2003 Permalink · Rating:May I ask what sky you used?
Looks good.
You could always use "Inspect
by Red Shifter on March 21, 2003 Permalink · Rating:You could always use "Inspect VL2" to find out...
That would require more
by paint_it_black on March 21, 2003 Permalink · Rating:That would require more effort on my part.
Cool map. And I believe the
by Uncle Bob on March 21, 2003 Permalink · Rating:Cool map. And I believe the sky is
Nef_day or someing nefflim did, most likely spelled his name wrong.
*Smacks _Tex in the face and
by Ensign Munro on March 22, 2003 Permalink · Rating:*Smacks _Tex in the face and tells him not to get too lazy that you can't even hit the print screen button and take a mission load screenshot.* Great job tex. I really like it.
Sky = Nef_Surreal1.dml so
by Ensign Munro on March 23, 2003 Permalink · Rating:Sky = Nef_Surreal1.dml so yall that wanted to know, know what it is.