The Day of heretics is at hand, a civil war between two once loyal factions will result in one teams total dominance. The Offense is within fast striking range and the Defense must be quick about their defense. The layout of Friendly and Hostile turrets encourages player control to assure domination. Offensive bases can be minorly disabled (tho no more than a minor setback). The Defensive base consists of an above ground base and a sub-terranean base. the Lowerbase houses the Center gen, which powers the FF's leading deeper into the lower base, protecting the Switch Gen, it also reveals the upper entrances of the Main Base. The Switch Gen lowers the three blue Ff's protecting the front of the control switch. And taking out the main Base generators will knock out power to all the remaining Ff's and the turrets. There is an inventory generator tucked away downstairs... this map is meant to be a tough fight for both sides, but a quick cap IS possible with co-ordination, just as preventing the quick cap, is just as possible. I Hope you enjoy, and I assure you the roughness of this map may someday soon be updated, and any future maps will have much more to them. Tell Me what you think of my first map?
Comments
Add CommentWell for a first map it looks
by Cyborg_Boba_fet on September 15, 2002 Permalink · Rating:Well for a first map it looks fairly good.
Love the map :)
by PsychoBorg on September 15, 2002 Permalink · Rating:Love the map :)
one question tho. what is that light in the first shot? i have always wanted to know how to get 'camera glare' from a light source
im pretty sure that "light"
by LJ Walker on September 15, 2002 Permalink · Rating:im pretty sure that "light" is a plasma shot flying at him :P
ohh yeah... well the reason i
by PsychoBorg on September 15, 2002 Permalink · Rating:ohh yeah... well the reason i wanted it it so that i could have camera-glaring runway lights and tower signals for a huge ship im building. but i dont think that is possible with WC
Yup, definately plasma...
by Iczer3 on September 15, 2002 Permalink · Rating:Yup, definately plasma... yupyup.
oh yeah, HI LJ! :)
Hey All, thanks for taking a
by CobraINC on September 16, 2002 Permalink · Rating:Hey All, thanks for taking a look, I have more incoming so be on the look out I just might improve!!
You cant get a light glare in
by =/\CE= on September 16, 2002 Permalink · Rating:You cant get a light glare in tribes 2 wich sucks.In tribes 1 you could get a lens flare from the sun..and will actually blind you if you looked into it,well not relly blind you as for life just play wise.Tribes 2 is based on 2d pictures in the sky..but with nice 3d cloud effects.
This is one sweet map. The
by Celios on March 16, 2003 Permalink · Rating:This is one sweet map. The castle is well designed, as well as the rest of the buildings. This one has some interesting gameplay.