Capture the Flag Lush Clear Client Side Custom Textures Custom Shapes Night
Custom bases & bridges are by Akira...
WARNING: This is designed for dedicated servers. IF YOU HOST IT SOLO/LAN, load it once and then change mission to Zen again. This makes sure the scripts all load properly.
ZEN, aka Preying Mantis 2, came out of extended email exchanges, dating back to early September. Same theme as the original, with teams fighting for control over The Okamantan (center switch) and the teleportal system. While we sought lots of eye & ear candy, we tried to keep it grounded in the best of CTF game dynamics.
Flag capping routes will generally be on the ground, and teams thus must control the center while staying true to basic CTF principles. The idea is to add another "verticle & strike" aspect to the game (hence the praying mantis theme). MPB Teleporters further add to these dynamics.
Hope you enjoy it. It will alternate night/day by default. Run on full graphics and turn the sound up to appreciate this puppy. ;-)
Kudos to those who find the easter egg without cheating.
CAEVEAT: While designed for "base," this should run fine on many server "mods." If it doesn't fully function on a specific mod, and you want to see it work on that mod, PLEASE just contact me. It shouldn't be very hard to work out.
The README has further info on the code and source of various stuff.
Mucho thanks to Akira for his brilliant talents and ability to help make this vision come together.
Comments
Add CommentYeesh, 'bout time this came
by Star on January 19, 2002 Permalink · Rating:Yeesh, 'bout time this came out o_O I got first download.
REMEMBER, if you host it
by TseTse on January 19, 2002 Permalink · Rating:REMEMBER, if you host it directly, load it and then change to ZEN again. Feedback very much desired, especially on any bugs. Star, you WOULD be downloading maps at 3am. ;-p
Oppps. 1. the MapSupport
by TseTse on January 19, 2002 Permalink · Rating:Oppps. 1. the MapSupport scripts might not work the first time you boot your server (ooops) 2. this map requires the Final Dynamix map pack (ooops) 3. somebody reported having a problem with the teleportal system (getting stuck in a loop), and currently tweaking it a bit more (this is an effect of lag, in a sense). Please EMAIL any big or small bugs, as Im gonna try to get a tweaked update posted ASAP.
Once again, the stunning
by alingis on January 19, 2002 Permalink · Rating:Once again, the stunning beauty and amazing gameplay possibilities of T2 are brought to life by the very talented base designer, Akira, and superb mapper and scripter, TseTse. Zen is beautiful, a rich display of amazing color and effects, with realistic and eerie sounds to complement the maps atmosphere. Almost, I wish to avoid capping, so that the harsh commentator voice does not disrupt the soothing, realistic environment. Gameplay is likewise top-notch, with open flags, a complex-maze-like base, teleporters, a capturable objective, and HO opportunities which rival that of any other map I've ever seen. The only problem I've experienced is the hit to fps this map causes, but that is a small price to pay for the map experience provided. Very Well done, TseTse/Akira, if this does not make MOTY, then none (besides Insurgence maybe) deserve that honor.
THE BEST MAP OF ALL MFING
by Alundra on January 19, 2002 Permalink · Rating:THE BEST MAP OF ALL MFING TIME!!!!!!! OMG THIS MAP ROCKS.. The feel is excellent, the Bases by akira rock.. the scripting in it is just unreal, and there are billions and billions of other reasons its awsome, plus the plenty of ti bits that come with the map.
*Insert large gasping sound
by Iczer3 on January 19, 2002 Permalink · Rating:*Insert large gasping sound here*
woooowwwwww, I feel like I'm watching LotR again when i look at that ominous tower in the screenshots... I liked the first one, and this one (both from comments and from SS) looks poised not to displease.
Beautiful map with excellent
by )(ypersonic on January 21, 2002 Permalink · Rating:Beautiful map with excellent gameplay. Easily one of the best t2 maps ever made.
execellent very well done.
by SylockAssassin on January 22, 2002 Permalink · Rating:execellent very well done.
Thanks for the kind words.
by TseTse on January 24, 2002 Permalink · Rating:Thanks for the kind words. Folks have reported problems running with some admin "mods" like bwadmin, and I'll fix that asap...
New version posted which:
by TseTse on January 27, 2002 Permalink · Rating:New version posted which: fixes teleporter bug in laggy situations; runs right on BWadmin; $MantisNight=1 sets server to night-only with better FPS; $ZenEggOff=1 turns off the easter egg; you might not need to boot a 2nd time when hosting directly. Thanks to Zod, for the help. YOU NEED THE MAP CALLED PANTHEON, at http://www.tribes2maps.com/finalmaps/.
It's about damn time.
by v5planet on January 27, 2002 Permalink · Rating:It's about damn time.
it deserves a A+, really gr8
by PeachSkin on January 28, 2002 Permalink · Rating:it deserves a A+, really gr8 work. but unfortunatly i dont see how to counter or escape from snipers/shrike def...i would suggest to add fog and to remove the flagstand who sometimes blocks cappers. Technically its a must without a doubt but the gameplay isnt good imho.
The gameplay on the map isn't
by TseTse on January 28, 2002 Permalink · Rating:The gameplay on the map isn't good because snipers and shrikes can exist? Hmmmm. Can't make everybody happy. =(
Wonderful map! The huge
by Echo Storm on January 28, 2002 Permalink · Rating:Wonderful map! The huge towers are great! But.. a flashback... from Myst? I think so. The third screenshot looks very familiar. It's a great map!
I'm trying to find that
by Snow Storm on January 28, 2002 Permalink · Rating:I'm trying to find that easter egg.....
Oops! disregaurd what I just
by Echo Storm on January 28, 2002 Permalink · Rating:Oops! disregaurd what I just said. Goshdarngeewillikers! This is the best map I ever seen! Hope this map does make best of the year!
I think I found the easter
by Snow Storm on January 28, 2002 Permalink · Rating:I think I found the easter egg, but does it do anything, and does it hav any effect as to what time it is? Thanks for the blessing. =)
HINT: the "zen" easter egg is
by TseTse on January 28, 2002 Permalink · Rating:HINT: the "zen" easter egg is funky, and first requires a blessing. ;-p
Bases are the best I have
by WILLYNILL on January 28, 2002 Permalink · Rating:Bases are the best I have ever seen.
Scripting is also. Very well done. Which I would give a A+ for that. But the gameplay value is not. I would give that a B+ at lest. But anyway
this map everyone should download. GREAT WORK OVERALL.
I just wish the teleporters
by BFGiggles on January 29, 2002 Permalink · Rating:I just wish the teleporters had a more stargate feel to them (The actual teleport was larger, and the effect bigger and longer), but that is purely cosmetic.
As for the gameplay this seems to be one of those "Teams have to be teams" maps. If one team plays together and the other is a bunch of lonewolves then, the intricate balance is lost, IMHO.
So many particles. The bases are great, and I love the safety net force fields. This map is another one to set the bar.
Just checked tribalwar, gave
by BFGiggles on January 29, 2002 Permalink · Rating:Just checked tribalwar, gave me a little insight to the reason for the teleporters working the way they do). Congrats TseTse and good luck.
Oh yeah and the new Inventory spin texture/animation is amazing.
hehehehe. Well, the 1st map
by TseTse on January 29, 2002 Permalink · Rating:hehehehe. Well, the 1st map emerged out of my experience with several excellent old-school UT maps which used teleporters and added different paths between flags. The gameplay concepts translated into T2 only when pulled far away from the flags, so as to ADD a new dynamic, but not REPLACE basic T2 capping and defense dynamics. Hence semi-open flags and ski-tweaked terrain (but not TOO easy). Verticle teleporters are a truly classic sci-fi image, and it was a fun concept to play with. I like the gameplay, but I do realize not everybody wants this kind of (apparent) complexity in T2...
Great fun map I think. Just
by D.N.A. on January 29, 2002 Permalink · Rating:Great fun map I think. Just with I new how to script and where to go to learn. Keep it up! and I aM OUTA HERE!
...
by TseTse on January 29, 2002 Permalink · Rating:...
Mapping perfection. I love
by Mathias Black on January 29, 2002 Permalink · Rating:Mapping perfection. I love the hidden surprise on this map. Took me almost half an hour to get it right, but it's totally worth it. The teleport effects and the "blessing" nova are spectacular.
Excelent map. Has its own
by Vimp on January 29, 2002 Permalink · Rating:Excelent map. Has its own envirenment completly with sounds, landscape, scenery and structures that contribute to the asthetics of the map. Plus an awsome portal gameplay dynamic making the capping along with other team rolls having a new twist to the gameplay.
WOW good work on this!!! Wish
by 0Zero0 on January 29, 2002 Permalink · Rating:WOW good work on this!!! Wish I could do so good. Sucks that it's CS...but still worth getting.
This map is simply amazing.
by Red Shifter on January 29, 2002 Permalink · Rating:This map is simply amazing. The atmosphere is excellent, the gameplay is great, and the MPB interference thing was originally my idea. Truly unparalleled in all mapping as we know it today.
well, it has been said b4 but
by Deathscythe~40 on January 30, 2002 Permalink · Rating:well, it has been said b4 but i will say it again: this is quite possibly the best map on this entire site. i idea that one of the scripting gods: TseTse and the mapping/custom object god: Akira teamed up to make a truely spectacular map. i can see where the UT aspect comes into play here. ALL UT maps are CS, all have custom shapes/buildings and no one bitches about it...so, yea. i did not find the easteregg cus i was so busy just looking around at the scenery and getting lost in akira's massive base (his trademark obviously). the multiple power system is good and the teleporter gates are truely a spectacle to jump thru over and over! this will definatly be on my map rotation as with all your other maps. i will contact my tribe and get them ALL to download this map. AWESOME work. and im itchin to see more from you two. hmm...the "Zen Team"?
This has to be the best out
by HolyWar666 on January 29, 2002 Permalink · Rating:This has to be the best out there!
You should get a job with the big boys. Work on T3 or something!!!LOL
You guys are GODS here!!!
Still can't find that easter
by Snow Storm on January 29, 2002 Permalink · Rating:Still can't find that easter egg......
Hay I think this map rocks!
by \<>(*)<>/ on January 30, 2002 Permalink · Rating:Hay I think this map rocks! Nuff said!!
YES!!!!!!!!! WOOHOO! I found
by Echo Storm on January 30, 2002 Permalink · Rating:YES!!!!!!!!! WOOHOO! I found the Easter Egg! Hey a suggestion to all people out there who play this map! First find the Easter Egg (Oops! there goes about 85\% of my audience!) Then be a diamond sword armor with voice as hardcase... then use your Easter Egg and use the Woohoo! animation! This brings you back to the disco days! And another thing, Oh Spirit Zen.. is that all that the egg does or does it have a special use?
This is the BEST map I have
by Krieg Titan on January 30, 2002 Permalink · Rating:This is the BEST map I have ever seen. Sweet easter egg too. If you do this kind of work on the Stargate MOD noone will play anything else. Time to find a server playing Zen now.
I sure as hell can find it!
by FooMan on January 31, 2002 Permalink · Rating:I sure as hell can find it! But I only played it for about a hour or so.
GOD! do I love those bases. If Dynmix
come out with another patch I hope they include those bases!!! AWSOME WORK!
This map it scary! But I like
by Pee-Wee Herman on February 1, 2002 Permalink · Rating:This map it scary! But I like it.
Realy a hard map to play as far as team work. Not for newbies. Keep up the good work.
This map has been rated PG-13
by TseTse on February 1, 2002 Permalink · Rating:This map has been rated PG-13.
I'm wondering why this isn't
by v5planet on February 2, 2002 Permalink · Rating:I'm wondering why this isn't number 1 yet. =P
Not meaning to....but that
by D.N.A. on February 2, 2002 Permalink · Rating:Not meaning to....but that was my fault I think. Sorry. Should of put that + by the A. One more sad reason for me.
Hey, I just like seeing
by TseTse on February 2, 2002 Permalink · Rating:Hey, I just like seeing people enjoy it. I do wish i could play it with people and see it on a real server at least once. lol
Awww you will man...give it
by Lathrose on February 2, 2002 Permalink · Rating:Awww you will man...give it time!
people find out how much this map rocks.....ohhhh you'll see. I cant put into words how much I love this map. Scripts work great. The sounds are great. The feeling and atmosphere
is overwhelming. I could just sit alone or walk around for awhile and just breath in everything. all I can say is WHOO-HOO!!!!!!!!!!!!!!!!!!!!!
YEAH!!!!! AWSOME!!!!!....ok overacting there but you two did a damn good job! So you working on another?
Tsetse, I don't think you
by v5planet on February 3, 2002 Permalink · Rating:Tsetse, I don't think you have to worry about this one showing up on servers. It's surprising how many Clientside maps run on relatively "popular" servers. Mostly just clan servers, but those are open to the public most of the time anyway. I mean, just look at how many servers are running Boss and the |Classic|'s.
Those are maps which reflect
by TseTse on February 3, 2002 Permalink · Rating:Those are maps which reflect only T1 aesthetics and get hyped by certain in-crowds. I added a new dynamic on this map, but the gameplay is actually rather basic for standard CTF gaming (assuming a gaming horizon beyond T1). Heck, it was based on observations of the gameplay with the first Preying Mantis on the Necro server. All considered, there are many GREAT maps on this site which never see the light of day, as you know. I don't expect this map to get support, although I'd love to play just ONE match at least. lol
WOW is all I can say. Map
by LaLaLoo on February 4, 2002 Permalink · Rating:WOW is all I can say. Map looks awsome
bases are cool. Great job! you rule!
Wow! the bases are amazing,
by Bison Bars Inc on February 7, 2002 Permalink · Rating:Wow! the bases are amazing, and so is the map. Took me a good hour to figure out how to get the egg. To bad no servers are running this map..
now mainly pertaining to what
by SylockAssassin on February 12, 2002 Permalink · Rating:now mainly pertaining to what my veiws on this map were before. i was finally able to test this out for myself and to but it in a mature and nice way of saying it...i nearly shot a load ... this map has everything from custom sounds and scripts its awesome. the fact that the tower is so huge i just had to climb all the way up just to plummet all the way down ;). it has a great effect and high playablity, now if only i can get a server which host such maps as the ones like this and the ones from akira. i really like this map and the feel u get from playing it i also like the fact of the teleporter, because what if ur finally get all the way out to the middle of the map and u find that ur base is getting raped it would prolly take a while if ur in a shrike which makes the teleport so neccesary. very well done and it was worth the wait (i remember tsetse talkingb about his preying mantis 2 when we were beta testing his first mantis in necrobones' server) well done to the both of u tsetse i hope u continue to bring us such great works
Well, yes, the teleporter
by TseTse on February 22, 2002 Permalink · Rating:Well, yes, the teleporter network is really only useful for heavy assault and securing the center of the map. A smart jug squad could sneak down the side of the enemy tower, and down underneath into the basement to camp the enemy gens...
Niiiiiiiiiiiiice... I loved
by Iczer3 on March 1, 2002 Permalink · Rating:Niiiiiiiiiiiiice... I loved the ambience in the map. The smaller scripts that you added in as well were a nice touch too (the station light swirls and the "shockwave" like thing that appears when you teleport to the center tower). The grav lift is nice and large as well, making any attempt to block it impossible. The bouncy part of the base (the ring-like red stuff around the upper part of the lower base) suprised me as i attempted to just fall through it while jetting slightly. Suddenly i bounce up and get hit by the missile turret... Ow... Aside from that, this map is completely amazing...
Un-Fu***ng-believable this
by Tribal Ma5teR on March 7, 2002 Permalink · Rating:Un-Fu***ng-believable this map is.like it i do.hmmhmmm..man ,i gotta see this on a huge server..
This should be in ladder play
by FuzzyBunny on March 12, 2002 Permalink · Rating:This should be in ladder play.