Here is the return to Aedificium. After a long time since the last battle, the base must be recaptured. This cold run of a battle, which also inspired the current style of Blue Night styled maps, has been throughly tested and has turned out to be a great map. Redesigned for match play, even top OGL tribes can have a challenge from this map and it can really go either way. All the bugs from the old version have been worked out. So, download it!
Comments
Add CommentVery good use of the lighting
by Star on June 25, 2001 Permalink · Rating:Very good use of the lighting and sky to create the night blizzard enviornment. Interesting use of bases structures. I really like the lighting since it makes the closest thing to night time I've seen in a map as of yet.
Clan play or not, this is a
by TseTse on June 28, 2001 Permalink · Rating:Clan play or not, this is a very fun and high quality server-side map that deserves play. With players who know the "tricks" on both sides, it can become extreme intense. The environment certainly grabs the senses, and the map is an overall A.
I can't stand this map :(
by powdahound on August 13, 2001 Permalink · Rating:I can't stand this map :(
I've played it on geezers siege a bunch of times now and most of the time a team will tk their own gens to allow the other team to get at the switch just to end the map. The gameplay really isn't very strong... at all.
Hey, guess what Powdahound!
by Red Shifter on August 13, 2001 Permalink · Rating:Hey, guess what Powdahound! You can say the EXACT SAME THING about ANY Siege map that doesn't take 30 seconds to capture!!!