SeaOfStorms by StormHunter on May 8, 2001

Capture the Flag Lush Storming Client Side

This is my first map, which I made while teaching myself to use the T2 map editor. I think it came out rather nice, with lots of subtle strategic details.


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by Ron on May 9, 2001 · Rating:

This is a client side map and not a server side map. I placed this map on my server and tried to play it from a different machine and it gave me a error message "could not find the *.ter" file. Thus I removed from my server.
Enjoy
Ron

by Star on May 9, 2001 · Rating:

Nice map because the water is shallow. This forces most vehicles to stay above water or crash. This makes sure that bombers can't hide underwater (therefore eluding a lock) until they reach the base. That AA turret is nasty for the cappers.

by StormHunter on May 12, 2001 · Rating:

Sorry about the mix-up with client-side flag. I originally misunderstood what qualified a map as client-side, but I've sent in a request to have it fixed. If I can find a suitable terrain from the base game, I may release a non-CS version. Thanks for your comments.