WetWorld by NecroBones on April 29, 2001

Capture the Flag Lush Raining

This map takes place mostly on water, with only a few small islands jutting up above the surface. There are fog layers close to the water, and above the base as well, thus making travelling in vehicles very difficult unless you do so at a low/medium altitude. The low fog also allows for tanks to hide some distance away and be hidden from view. Very interesting strategies can be employed here, as has been seen in testing on a public server. A very fun and refreshingly different mission!


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by Cmdr_Ke3n on April 29, 2001 · Rating:

Great map! I like everything except the fact that it doesn't spawn points. Keep up the great work, but put in spawn points next time

by Crolis on April 30, 2001 · Rating:

The second of NecroBones' maps, I truly enjoyed playing it due to the changes in tactics. Hint: You can fly to the enemy base underwater, just below the surface. The water surface will help you stay level while the stealth aspect can surprise the enemy.

by NecroBones on April 30, 2001 · Rating:

OK, so I'm the author and I put an A+, so shoot me. :) I just wanted to comment that it does have spawn points that work fine on my server, so I'm confused by the last comment.. Anyway, play on! :)

by Doug Welch on April 30, 2001 · Rating:

This is a great map for having some good old fashioned fun. Nothing is cooler than having an underwater dogfight. 1.789 thumbs up!!!

by Mathias Black on May 4, 2001 · Rating:

This map has potential but needs a few small adjustments. First, there are no base turrets at all. There are 4 gens placed in odd directions when you really only need 1 in each room. The base definately needs at least one sentry turret somewhere inside. The Inv. stations are arranged pretty good and the repair pack is easy to find. Just add some turrets and tighten up the gen rooms and it'll be a great map.

by Star on May 5, 2001 · Rating:

I like the terrain. The ridges that are in the water between the bases make good places for mid/hvy d with rockets but that d could be bypassed underwater or just flying high enough to not be seen. I like the easily assessable gens and flag which forces tight defense. I wouldn't mind this map going to ladders.

by Vortezz on May 14, 2001 · Rating:

Hey Necro. I think you and EEPRom should make a giant water map. I think it'd be the best map on T2! I love it! Keep it up.

by TseTse on September 8, 2001 · Rating:

Going back through and catching up on comments. This is simply one of my favorite maps. I almost think of it as a "base" map, at this point. The gameplay is absolutely terrific, and in standard Necro-style, it's simplicity is it's brilliance. The environment adds so much, and for water maps, this is my favorite around.