Maps

Ruined by Ubernator on March 25, 2005

Capture the Flag Lush Clear

I had this map done a while ago, but now T2maps is back up!

Ruined features walls and other ruins surrounding the flag area. This creates a highly farmable open-flag setup.

Only Havocs and Jerichos are available to the two teams, so the combat is centered around infantry tactics. Coordination between cappers and HO flag clearers is key on offense and LD/turret farmers are important for keeping the defense tight.

This is a simple, straightforward map and is playable for both small and large crowds. It is on the Houston Vehicles server already, and it seems many there enjoy it.

Havoc by Wipeout on February 6, 2005

Capture the Flag Desert Clear

This map is very large the bases are 2k apart. Each Side is Identical.

The flags are Reversed. Your teams flag is at other teams base and the enemys flag is at yours. To grab the enemys flag you will need to destroy the force field generator at the enemys base.

I had mixed ideas on how I wanted to make this map so I made two versions. The first version is very simple compared to the second. The first version you can only buy Havocs at vehical station.

The Second version. You still can only buy Havoc at your base. There are 5 objectives. 2 of them alow your team to get all vehicals.

CraterFB by Wipeout on January 29, 2005

Capture the Flag Other Desert Clear

This is a Football map with alittle twist. Its is possible to get the other teams flag with alittle teamwork because its not easy to get.

Each team is identical and the bases are 850m apart. The unassigned flag is directly in the center of the map. The visability is 650m. There are 2 captuarble bases, that will provide a closer spawn point to unassigned flag,sensors, and inventorys.

Abeyance by BehalekGroon on January 12, 2005

Capture the Flag Lush Clear

Pianistese III. A long-held Diamond Sword world, this was one of the first planets taken from the Blood Eagle in a grand-scale military campaign nine decades ago. As the front moved further away, this planet's defenses shrank to almost nothing. Now the Blood Eagle have returned in a rear area raid, to claim a foothold for their crusade of vengeance.

Notes: Capturing the flag requires more than a lone scout or a very poor enemy defense. Steep valleys may conceal temporarily parked vehicles.

Wipeouts_SS_MP by Wipeout on January 3, 2005

Capture the Flag Lush Clear

I have gone back and fixed alot of things on my older maps also added a few things and removed a few things. There are 6 maps in this map pack Daylight, Manifestation2, Polaris, Run to the Hills, Serenity, and Twilight all of them are SS.