ShorelineAttack by Vimp on December 6, 2001
Siege Lush Raining Client Side Custom Textures Custom Shapes
Heres a unique map that relies on players being persistent and cunning to achieve their goals.
Based on a WW2 setting, this map puts the offence starting off in landingcraft that are out in the water but can't get to shore due to the rocks, warthogs, and turrets that are along the beach. The attackers have to get across the beach and scale the cliff that acts as a wall surrounding the Island.
The best way for the offence to gain ground is by destroying the spawning generators which will cause the defence to spawn further back and allow the offence to spawn further along.