Raining

Sumantra by Inflame on July 13, 2002

Capture the Flag Lush Raining Client Side Custom Shapes

Ok this is my second ever complete map and my first ever experience with custom objects,
so be gentle ;)

There are two main capping routes for each side and several smaller ones.
The ones that start from behind the flag are the shortest and fastest routes offering minimum
exposure to base defences, these routes being the most obvious however which will mean more
chance of defenders anticipating your movements.
Routes that start from in front of the flag make the capper more vunerable to initial defences as
he/she faces some steep cliff faces, however most capable cappers should overcome thi

DamnationV by -Fat Tony- on July 6, 2002

Capture the Flag Lush Raining

By popular demand, and Tex's persuasion, I've decided to post HV's infamous V maps. I originally created these maps to be exclusive for Houston Vehicles, but now they're open for anyone to use.
Ah, DamnationV, you either love it or hate it. Very small and fast paced (especially for HV).
The only thing I did different in this V map from it's dynamix original is add 1 vehicle pad and 1 turret for VP defense.
I hope you enjoy!

-Tony

QuagmireV by -Fat Tony- on July 6, 2002

Capture the Flag Lush Raining

By popular demand, and Tex's persuasion, I've decided to post HV's infamous V maps. I originally created these maps to be exclusive for Houston Vehicles, but now they're open for anyone to use.
Although this is the least popular of all the V maps, and probably nobody will ever use it, i decided to post it anyways.
The only thing I did different in this V map from it's dynamix original is add 1 vehicle pad and 1 turret for VP defense.
I hope you enjoy!

-Tony

RiverdanceV by -Fat Tony- on July 6, 2002

Capture the Flag Lush Raining

By popular demand, and Tex's persuasion, I've decided to post HV's infamous V maps. I originally created these maps to be exclusive for Houston Vehicles, but now they're open for anyone to use.
The only thing I did different in this V map from it's dynamix original is add 1 vehicle pad, i didn't even add an extra turret like in the other V maps.
I hope you enjoy!

-Tony

Dominatrix by *vXKitiaraXv* on June 20, 2002

Arena Deathmatch Snow Raining

this is my first arena map...cince i love arena i thought i would contribute to the growing archive of arena maps :)

now theres 2 bases as usual, with stations (duh). theres many bridges n' such to battle over and alot of ammo lying around. in the 'map center' theres some repair patches for the injured (hehe).

umm...the water looks alot like milk lol, i dont know why but i couldnt change it at all. but thats it for now :P

i hope you guys enjoy this map and have lotsa fun.

Griegen by *vXKitiaraXv* on June 18, 2002

Deathmatch Lush Raining Client Side

ok...i made this map while i was comeing down off of whatever it was that i did at OBC (a concert in las vegas). lol well its really freagin creative :P

the bases and everything are set up in a small valley, large valley, whatever. theres a marker in the map center...and the Forsaken One. the Forsaken One is the creative thing that i made usind all original t2 structures. its really cool.

Acid Rain by Sun Quan on June 16, 2002

Capture the Flag Lush Raining

On the planet Neytha it always rains but due to the pouplation growth the polution has skyrocketed and now the only thing left on this miserable planet is acid, acid that fell from the sky and killed millions, but now with the tech your battle suits have anti-acid armor but they can only take up to so much

Map is very small with 2 bases facing over a acid river, 500 to win

GunMen by -Deus on May 27, 2002

Capture the Flag Badlands Raining Night

This Map Requires Teams To Work Together In order To beat This Map. The Gens Are Protected By FF On One Side And One Shaft Opening And Once Gens Die So Do FF So A BR Cant Camp Morter And Sniping Is Possible.