Foggy

Arena In The Sky by DSEZKiller on January 10, 2003

Arena Other Foggy

Remake of Gon's Tribes 1 map Arena in the Sky.The map is set up in the air the map is set up so both spawning bases are the base from Broadside.This a bridge that goes from on top of one bas to the top of the other. There are three Bridges that are at the bottom spawning point the left and the right most bridges are the tribes 1 remake bridges which are 2 put together on each sode. The middle bridge in T1 was a brown ground so i used the desert wall.

Cinereous by Killin is fun on January 5, 2003

Capture the Flag Volcanic Foggy Client Side Custom Textures Custom Shapes Night

Cinereous is a medium sized map with a very simple base layout. It’s a dark map, taking place in a volcanic environment. Each team has a flag stand, which is pretty much wide open. The stand has a plasma turret in close proximity, which is aided by a large pulse sensor on a nearby hill. Behind the flag stand, each team has two inventory stations sitting on two hills near the boundary of the map. These are exposed to long-range fire from every direction, and will be difficult to keep up.

Lake Trinity by Jugger d2 on December 30, 2002

Capture the Flag Lush Foggy Bots Client Side

This is my basic map kind of like Magmatic really but A LOT of water. Not much to really tell you about it except this is my second map. It is bot supported but they just really sit on the bottom for the most part.

One Last Breath by Q-Ice on December 30, 2002

Capture the Flag Snow Foggy Night

This map was created in the hope that I could express one of the greatest CTF SS maps. For those of you that played it on the =W= Warlords BEML Fun Night and enjoyed it, I hope that servers will put this map in the rotation so that you can play it as much as you want, this was created with |HV| in mind, IMO one of the best servers around.

The map is map out of many shapes put together.

ToxicGraveyard by SSBeast on December 24, 2002

Capture the Flag Desert Foggy Bots Client Side Custom Shapes Night

Well I hope you enjoy this one. It's my first dive into the world of custom objects.

This map is pretty easy. Each team has 4 teleporter pads. One is inside the flag tower which will take you up to the top (since there are no stairs) and one inside the vehicle bay (protected by ff's) which also leads to the top of the tower. Each pad operates for both teams in both directions and will allow you to take the flag thru it. There are 2 generators per team.

Sub pack by Cyborg_Boba_fet on December 21, 2002

Capture the Flag Siege Other Foggy Client Side Custom Textures Custom Shapes

Well. After much time of planning, interior making, editor fixing, interior fixing, patch downloading. I finaly got to finish my map. but they are two different maps. one is siege and the other is ctf. so i decided to put it in a pack insted of seperate maps.

o yes i almost forgot. i did make a scuba diver skin for this map. I hope that this map will get some good grades.

Battle In The Stars by _Tex on December 18, 2002

Capture the Flag Desert Foggy Night

This map is based *very* roughly on a Tribes 1 map by Necrobones.

Basically his map gave me an idea, and I built off of it. The two main bases are in the air *the hovering starships* the flag is located on the ground near a vpad one can use to get back up top if they fall.
The shrike count is VERY high and the bomber/havoc count is rather low. 2 MPB's help to keep the flag covered. It will take teamwork to cap.
Enjoy!

Uphill Battle by ???Unknown??? on December 11, 2002

Siege Desert Foggy

The Offense must fight their way up a fortified mountain to reach the base at the top.

There are 3 bunkers along the way that must be taken out in order. As each bunker generator gets destroyed, the offense takes over that bunker and spawns there, until the next bunker is taken down, then they spawn there.

This map is pretty small, with the offense never far from the defense, so it can be pretty intense and/or "spammy". Then again, all my maps tend to be spammy...

Tides of Darkness by Shadow Facts on December 11, 2002

Capture the Flag Lush Foggy Client Side Custom Shapes

This is another custom shape map that I have made. Each team has an island with one dock and a main base; witch has the flag in the centre of the main base. Building wreckages are located around the map for cover or sniping positions. One problem that I have had with the first two custom shape maps is that in the bases the lights in the base don’t turn on even when there is a generator. Maybe there is something in World Craft that might do that. So if any one knows how to do that if you could tell me how to that I would really appreciated. Well anyway heres the map hope you enjoy it.