Nuclear Meltdown 2 by Cyborg_Boba_fet on January 1, 2004
Capture the Flag Other Foggy Client Side Custom Textures Custom Shapes
Well seeing that mostly everyone without like a... really good computer probably disliked my last nuclear meltdown because of the lag from the particle emitters. I was still learning how to map at that time so i wasn't really thinking about that. So anyway onto the new stuff.
In this mission I have made jumpramps on each side of the lake to get on the sub faster as seen in picture 4.