Foggy

PSF War Zone by Sun Quan on June 8, 2002

Capture the Flag Lush Foggy

This map was intended for training in clan Psicor Strike Force.

This map in not for the people who like to have high FPS. Very foggy and red lightning, although the sides are unfair each team have its own equal advantage.

DesertFury by NeoMatrix on June 7, 2002

Capture the Flag Desert Foggy Client Side Night

This map is a decent sized map with approx 800m between flags which are partially encaged by forcefields. These can be shut off by killing the generator in the bunker underneath the flag itself. I stretched the main base building so that the station and generator on the walkway could live through a mortar barrage, and threw a few turrets in there to make it a bit harder to kill that last station if the others are down.

ZenArena by TseTse on June 4, 2002

Capture the Flag Lush Foggy Client Side Custom Textures Custom Shapes Night

This is a leaner, faster version of Zen: Preying Mantis II.

I tweaked and retextured the terrain. I cut back on the sounds, dramatically. This version only runns the night sky. No easter eggs and crazy stuff. Visible distance is closer. I disabled the MPB teleporters. This should run on any mod which supports Zod & Founder's MapSupport scripts.

Email me if you have any problems.

The full version of this map is at

http://www.tribes2maps.com/cgi-bin/map_detail.cgi?id=2519

Failed Project by _Tex on June 1, 2002

Capture the Flag Other Foggy

A world of desert, so incredibly barren that mankind
was at a loss what to do with it. Then, a Diamond
Sword scientist decided to take on the task of trying
to terraform the planet, make it fertil, and abundant
with life. Sadly, he was not the right person for the
job, he couldn't handle the difficult equations that
are part of the terraforming cycle. He failed, so
miserably, that he gave up on the planet.

Logans Run by trixster on May 29, 2002

Capture the Flag Desert Foggy

Logans Run is setup with two open bases within close proximity to one another. This is set up this way to keep quick constant action between teams, even in smaller games between fewer players. There are two generators for each team, one powering inventory stations, and the other powering base defenses. This makes it harder to make inventory stations unavailable, but allows base defenses to be disabled. Logans Run has been one of the most popular maps on our server for the last 3 months, so I finally decided to make it available to the public hope you enjoy it as much as we have.

Big Bad Bison by Cobalt on May 28, 2002

Capture the Flag Desert Foggy

A fast paced map, Big Bad Bison is inspired by the fast paced play of Slapdash, with the Heavy Offence ease of Beggars Run. Flags are located in a fairly open area in front of the generator tower, and guarded by one AA base turret. It is a good idea to try and keep low after grabbing the flag as to avoid detection from the Anti Aircraft turret, and to stay out of the main sensor’s range. Once you get over the first ridge there are multiple possible ski routs, each one taking you on a fast, smooth ride back to your base.
The Center Tower is a must for fast Heavy Offence equipping.

Vulgar Dark by Shadow Facts on May 24, 2002

Capture the Flag Volcanic Foggy Bots Client Side

This is another CTF with bots to. Each team has a main base that has the base generator and the vehicle pad generator. The base generator powers the turrets; there is plasma turret and one missile turret, as well as powering the inventory stations. The flag is located at the entrance of the main base. There are also several lava pools like the ones in molten realm, but they go around in a semicircle to the other base. There is only on real path that goes from vehicle station the vehicle station.

1st Sub War by Cyborg_Boba_fet on May 24, 2002

Capture the Flag Snow Foggy Client Side Custom Shapes

After many hours of trying to get the .spn graph to work, I finaly got some help.

Anyways this is a map were both teams have 1 sub. they both have a vehicle station inside them and 2 inventorys and 2 gens and one turret that is customizabble.

There is a switch in the deep sea research facility that gives you control of 3 invo's

I hope You like it. And please comment and submit your server's I would really appreachiate it