Clear

Imperium by 0-kills on April 30, 2003

Capture the Flag Lush Clear Client Side Custom Textures Custom Shapes

It take me quit some time to finish this map to get everything just right and finally its finished, this map has a main base a tower and a forward bunker on both teams. There are teleports in the main bases and in towers for faster travel, you will also fide moving doors and elevators on both side of the teams. Elevators can take you from ground level to upper level. You can locate the generators in the reactor room on the ground level behind a two doors. The flag is out doors and defended by 2-sentry turret, forward bunker is a good spot to pick off any one who tries to grabs the flag.

Egyptian Dunes MapPack 2 by vXKitiaraXv on April 28, 2003

Bounty Hunters Other Clear Bots Client Side Custom Textures Custom Shapes

Once a peacefull planet, it is now being faught over. war has broken out and lasted for centuries.

The flags are approxomatly 1500m apart, with a capturable objective in the center called "The Temple". in the middle of the map, The Temple is guarded by 3 mortar turrets, and inbetween the teams is another mortar. at the front of each base is a plasma turret for forward protection. each team has 2 inventory stations. the flag is guarded by an elf turret. and the terrain is very skiable...if you dont know how to ski...your SoL ;) (no vehicles)

All gametypes provide decent bot support.

Egyptian Dunes MapPack 1 by vXKitiaraXv on April 28, 2003

Capture the Flag Deathmatch Rabbit Other Clear Bots Client Side Custom Textures Custom Shapes

Once a peacefull planet, it is now being faught over. war has broken out and lasted for centuries.

The flags are approxomatly 1500m apart, with a capturable objective in the center called "The Temple". in the middle of the map, The Temple is guarded by 3 mortar turrets, and inbetween the teams is another mortar. having control of The Temple will give the Offence an upper hand. at the front of each base is a plasma turret for forward protection. each team has 2 inventory stations. the flag is guarded by an elf turret.

Filtered Dust by =/\CE= on April 27, 2003

Capture the Flag Desert Clear

Just got back into t2 mapping again:)This map is a simple CTF for base or classic...the skiing is great for getaways even for base in capping.We may have a PU on this map soon *I hope*Ill keep you all posted.

Ragmrena by FragFest2 on April 24, 2003

Arena Volcanic Clear Bots

Small and compound mission while still providing alot of room to move. Watch out for lava! Hidden weapons and packs.
More maps to come. Shout out to Ragmens!

Burried Alive by DSEZKiller on April 16, 2003

Siege Desert Clear

Here is a map I’ve had since last summer. This map is based off the concept by ???Unknown???. The concept was used in the map Containment. This map you start in the basement and move your way to the switch. You will have to move you way threw the base carefully because of the numerous nooks and crannies that cloackers can hide in. I would like to thank the beta testers. You know who you are I don’t remember its been a long time. Hope you all enjoy this --DSEZ

Dune by Venom Fangs on April 16, 2003

Arena Desert Clear Client Side

Finally, after tons of problems, I have finished my first cs map.

This map is not based on the movie, because I've never seen it actually...

Desert map with static bases and water; hope you enjoy.

Gauntlet - FlyingElmos Official Maps by FlyingElmo on April 15, 2003

Other Other Clear

This pack contains 10 official serverside maps specifically designed for gauntlet.

Team Gauntlet is a unique mod that features duel-like action in an arena environment. Like arena, two teams are compete against one another. But like duel, only one player faces one other player at a time. The winner of the duel proceeds to duel another member of the loser's team, while the loser is "out" for the remainder of the round.

Gauntlet - Raels Official Maps by FlyingElmo on April 15, 2003

Other Other Clear Client Side Custom Shapes

The following maps were made by RAEL, but were submitted by me.

Team Gauntlet is a unique mod that features duel-like action in an arena environment. Like arena, two teams are compete against one another. But like duel, only one player faces one other player at a time. The winner of the duel proceeds to duel another member of the loser's team, while the loser is "out" for the remainder of the round. When an entire team is "out," their opponents get a point and the process begins again.

These are official maps from the Gauntlet mod, which are also featured in the TeamWarfare map rotation.

Watery Death by Red Shifter on April 15, 2003

Arena Other Clear Night

In my long days in the Tribes universe, I've seen many battles. Battles over lava. Battles high in the air. Battles in water too dense to hold an armor. Even battles where the only weapon available is a blaster. But none of that could possibly prepare me for this...

Watery Death is a simplistic Arena map with a twist - the ground is unstable. By shooting the center of any of the 64 tiles, the ground falls out. By taking the ground from beneath your opponent, you can finish off the enemy team quite quickly.

Note that there are no inventory stations.