Terminal Velocity by Mercen4ry on August 8, 2001

Capture the Flag Race Volcanic Storming Night

Welcome to Terminal Velocity, the CTFer's portal to Wildcat Racing, Crazed air dueling, or suicidal Jerricho tricks. 1.5 k up, 14k of non-linear track, this map allows all vehicles for the crazed CTFer, or the criminally insane grav bikers. Also featuring loops (although they dont work until a pro drives them, or Dynamix fixes the physics), sky line dives, and suicidal Jerricho flips, this map should please every audience, provided you have enough skill :). For this, I decided to throw load times out the window to provide pure quality and solid fps. Also featuring lightning and an ash storm, and tight tracks.


Comments

Add Comment

by Mercen4ry on August 8, 2001 · Rating:

Oh, and the score limit was supposed to be 500, so until Bytor fixes the link, just open the .mis in the .v12 and change "CTFscorelimit"'s value to 5 (at the opening of the .mis)

by Mercen4ry on August 10, 2001 · Rating:

Well, it's me Merc again. Yes yes, it's not that gr8 a map, I know... but it has the CTF audience more in mind than the Race jockies. However, my best guess for this on an open pub would be chat box "lands too hard" spam, which was the whole aim of the map :). The "Race" track was just a superfluous thing I added since normal catwalks between buildings would be pretty boring, and I can't script for my life o_0. Also, I had to make the "jumps" smaller so Assault Tanks could make it. My only annoyance is that the loops don't work on the current t2 physics :(. Well anyway, I hope you folks at least like this map for CTF, since I'm not gonna be very famous anyway with reviews like those, or excuses for "why" or "what." o_0