Review of Map: Supercell by i-node on May 28, 2001

Playability: 90 Detail: 85 Balance: 80 Placement: 85 Mechanics: 75

The roads are treacherous and the towers are never to be trusted in supercell. The capturable tower in the center of this map is an invaluable ally and hated foe, and if taken and held long enough it can mean the difference between winning this map, or coming in at a close second. I say the roads are treacherous though, not only because enemy tanks can roll along them speedily taking out anything in their paths, but because if you choose the wrong road your gravcycle will be finding the road vanishing and you will end up bouncing along through rough terrain and hills wondering where the road you were using had vanished to. With teamwork, any semblance of turrets that guard the flag will be ineffective at best, and a good rush to the flag if its unguarded will guarantee that you can grab the flag. I say this because the missile turrets around the bases keep flag cappers moving slowly. The added time needed to escape caused by keeping your jetpack heat low is enough to allow the defenders to catch up and make short work of the potential flag capturer.
I did see a flaw in one of the respawn points for this map though. I respawned once inside of a wall, where I was watching everything outside but was really inside of the base. A minor shift of this respawn point could fix that problem so I consider it to be a minor inconvenience and nothing that should take away from the fun of this map. Snipers should enjoy the hills that surround the bases, and if you can organize a good bomber run, the turrets can be made short work of. Of course the flag will be yours for the taking if you can escape. The central capturable base is the key. If its controlled by your team, the direct route back to your base is open. If the other team controls it, you'll find yourself taking the long route around the central tower because the missiles are horrible to try to dodge. Supercell is a good map overall that reminds me of slapdash, and I find it is just as fun to play.