Playability: 87 Detail: 88 Balance: 86 Placement: 90 Mechanics: 86
Capping can prove to be interesting here. A cappers skill here can vary from new to a vet. depending on the teams overall skill. The flag is secluded in a small structure guarded only by one AA turret. A team with poor defense will find their flag on a stroll most of the time, though with a good defense the flag is like....a man in a high security prison.
The map itself proves well for most vehicles. The grav cycle can find easy routes, as well as the tank and the MPB. The air vehicles will find the fog as difficult but a experienced pilot will do fine. The overall structure made this map a fun one to play, with many interesting battles.