Review of Map: Paradise Doomed by Forsaken on May 7, 2001

Playability: 92 Detail: 90 Balance: 90 Placement: 80 Mechanics: 90

The bases were your average two story structure, with a few invens indoors. A fully equipped vehicle pad makes navigating the terrain a breeze, and a good bomber run could be really effective on this map. The map balance was excellent and the bases seemed almost entirely equal to me. There was an objective thrown in the middle, but with limited turret support it didn't strike me as particularly important to winning the map. Fast grabs and remote turrets should be the key to victory here.

I felt the terrain layout was great, and the total atmosphere of the map was very cool. One of the better maps I've seen for t2, and I hope the author, Captain Radium, continues to spew forth more mapping goodness.