Oblivious by Jambon on April 13, 2003

Siege Volcanic Clear

It's finally done.

Oblivious uses a relatively unique concept- a randomly placed switch with no waypoint. The offense only has a vague hint- the locations of the two bases. Both are blocked off with forcefields to buy the defense some time.

THIS MAP CONTAINS THE MAP SUPPORT PACK. Read the readme file for more info and credits. Thanks to Dr. Pimento, Red Shifter, and Nutcracker for script help.


Comments

Add Comment