Flashflood by Arachnyd on September 26, 2001

Capture the Flag Lush Storming

This is another intense, fastpaced map that should keep you on your heels. The entire map is flooded, and the inclimate weather makes defending rather difficult. The bases are close (950 meters) and a sunken base is up for grabs 650 meters from any base. Additional sunken structures have valuable supplie, and shelter.

Each base has 2 vehicle pads, each with the Bomber and MPB removed. The bases themselves are shielded by Team-only Forcefields that can be brought down by destroying the Solar Panels on top of the base. The Lightning hits these panels several times a game, destroying them, so you must be on constant alert with the repair pack.


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by Dev on September 26, 2001 · Rating:

I tried your map, it was ok. However I think it could have been better if the water was rising. You had it raining and the map is called flash flood, so how about rising water? I wrote the code for it, you can get it from Polar Cap (I think that is the name) or from Patience. Just a thought, I don't want to affect your map's grade but saw quite a few things you could have improved to add more depth to the map.

by Arachnyd on September 26, 2001 · Rating:

Yeah, I thought about that, but I thought it would impede gameplay to much. Plus, i didnt know how. Also, I couldnt get the Spawnsphere at the Sunken Base to work. I tried EVERYTHING.

If I hadnt had so much problems with this map, I would have seperated the bases more. I plan to make a much better sequel, using rising water.