Diablo2Act1 by Ensign Munro on August 19, 2003

Siege Lush Raining Night

Well, it seems that i was having a little trouble making the rest of the acts. So, i figure, i might as well post this one while i have the chance, before I delete it.

Diablo is a registered trademark of Blizzard Entertainment and Blizzard Entertainment is a trademark of Vivendi Universal.
(Have to get the legal stuff in before posting)

ATTACKERS: You spawn in the "Rouge Encampment", and work your way throught 5 different areas. The generators are in powerpits (from Trident). The area names are: Blood Moor, Stony Field, Black Marsh, Outer Cloister, Inner Cloister, and Monestery (Switch room). You cannot complete this mission unless you take out all 5 generators.

The way the gens are layed out, you cannot kill the Stony Field without getting the Blood Moor first. Each Powerpit (save Blood Moor) has a FF over it that disables the attackers from skipping gens so they may "speed up gameplay" and capture faster. So, you have to take out every generator in order to reach the Monestery Switch.

DEFENDERS: You spawn at the Outer Cloister, which is the easiest generator to defend. The entry way ot the Inner Cloister in right behind the back gate of the Outer Cloister (the hole in the ground with the FF over it). Your job as the defening team is simple, like always, just defend the generators and switch.

I might be able to get Acts 3, 4, and 5 done, but 2 is just a pain in the @$$, cuz i can't find the right desert terrain that can support a ocean on one side of the map, and just desert on the other side. So, acts 3, 4, and 5 might get done, but the school year for me is about to start.

So, without further delay, i present:

DIABLO 2 ACT 1.


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