Capture the Flag Desert Clear Bots Client Side
This is my second attempt at mapping.
Its a very simple map, two bases close together. You have to take down the gens before you can get to the flag though.
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Capture the Flag Desert Clear Bots Client Side
This is my second attempt at mapping.
Its a very simple map, two bases close together. You have to take down the gens before you can get to the flag though.
Comments
Add Commentheh. Simple is a bit of an
by FlyingElmo on December 20, 2001 Permalink · Rating:heh. Simple is a bit of an understatement ;)
just a tip...dont ever make a
by Deathscythe~40 on December 21, 2001 Permalink · Rating:just a tip...dont ever make a map like this again..im not flaming you...but most ppl hate "Firestorm" for one very annoying reason, you can see your enemies base from yours...in this one..you can fart in your base and the enemy will smell it! this would absolute HELL in an MD2 server. The motto of this map is: "Rape, or be raped!" then again, at least you are trying ^_^ welcome mapper!
OMG, if this was on a server
by =DuD= Mo_Steel on December 21, 2001 Permalink · Rating:OMG, if this was on a server like HV, the mortar spam would suck like theres no tomorrow....try harder, this probably took 2 mimutes to make....whipersnappers...
So far none of your maps are
by D.N.A. on December 22, 2001 Permalink · Rating:So far none of your maps are crap. And I'm 99.98\% of the time nice and friendly to new mappers so HI! Just don't do what someone else did ( who will not be named ) and send out handful after handfuls of crap, well 19 out 21 or 22 maps were anyway. You just don't do the same thing!!!!HHHAHHAHAHAAH Anyway, keep going and don't give up! Good Luck!
you know what would make this
by Deathscythe~40 on December 23, 2001 Permalink · Rating:you know what would make this map playable...just turn the bases around! make that entrance open to the back...that way no one can mortar spam the entrance and kill that gen with about 2 juggs ^_^ that would jump it up to a "B" in my book...or simply put a giant "allslow" FF wall between the bases...still keeping the map simple but playable