Night

Sanctuary Lost by Peter_2000 on March 8, 2002

Capture the Flag Volcanic Clear Client Side Night

Thanks to the new autodownload utility, I decided to make my first client-side map. I used the sanctuary terrain and finished with a completely different map. The only unchanged part from sanctuary is the terrain. Since the sky appears to be evening, I put night for the day/night option.

You must have the Dynamix Final Map Pack installed, since the interiors and sky texture come from one of the maps in it. I would have liked to make the .vl2 smaller, however the mapzip utility kept wanting to make 2 load images. When I would delete one using winzip, it would delete both.

TRON Rabbit by Uncle Bob on March 7, 2002

Rabbit Other Clear Client Side Custom Textures Night

I know I said I was taking a long break, but some people or alot (not sure) are haveing problems with the skins. This would be my fault. The skins are in side the .vl2 file in a .zip drive which you had to take out yourself to see them properly. Well anyway...THIS MAP that you see before you has the red and blue skins IN with the map. This means no extra .zip file to find and mess with. Just download this map, put it in your base folder and you will be able to see all the skins I have made till now. About the map....It's a rabbit map which I'm sure you all have guess by now.

Horde Arena by Golarth on March 6, 2002

Arena Bounty Capture the Flag Deathmatch Hunters Rabbit Team Hunters Other Clear Bots Client Side Night

My first map. Just one big 400x400 meter arena with two towers for the flags. Then I added Arena support and DM. While I was at it I added Hunters, Rabbit, everything except Siege and CnH(although i tried CnH, it didn't work too well). It has two .mis files because for some reason, Arena won't play well with anything other than CTF in a single .mis file

TRON CTF2 by Uncle Bob on March 6, 2002

Capture the Flag Other Clear Bots Client Side Custom Textures Night

HI! Got those red skins done! AND a new CTF map. Bases are just a little smaller but alot taller. With walls and steps to move around and or hide. Each team has 2 vehicle pads, (keeps the traffic down alittle). =). A CnH base is located....well you'll see....look at picture #4.
Realy not much to the CnH base. I think it looks cool. The water was a pain to do. But you could use it as a extra base. I think mods would work with it. Worked long on the skins and map. Hope you all like it and have fun!

TRON Arena by Uncle Bob on March 3, 2002

Arena Other Clear Client Side Custom Textures Night

Well a first try for an arena. I was sitting down a few days ago and the movie TRON was on. And I just got done playing tribes and I said to myself, that would look cool as a arena feel. Something different and new as far as atmosphere and feel. Then I thought why dont I make some player skins! Well it took some time and still I am nowhere near done with them. But I put 2 in the .vl2 file that I am done with. They are in a .zip file that you can take out easy. The skins are good I think. Realy fits in with the terrain. Not much to the terrain.

Fudds Frostbite by _Tex on February 28, 2002

Rabbit Snow Foggy Night

It simply seems there that there aren't enough rabbit maps. This I have been told was the best rabbit map... I would like to believe this, but fear it was simply the lack of rabbit maps that make mine stand out. Who knows. There have been some criticisms, but it keeps coming back up into play.

Nuclear Winter by Syko Killa on February 27, 2002

Capture the Flag Snow Storming Night

Me, "Syko Killa" and Cyberduck came up with this idea for a map. There are 3 capturable bases, 2 are ground and 1 is a sky base. Theres also a little place we added out of bounds to the east called Holy Temple, it has an inv. station there that both teams can use. This is a good base map and Mod map I think. Takes 8 caps to win...Hope ya like it!!!

Elenath by Arius Took on February 25, 2002

Capture the Flag Lush Clear Night

Server side CTF map with a dawn-like atmosphere (attempted at least hehe :)). The flag platform is on a bridge connecting the two base towers overlooking the rest of the base. Both teams get a V station and 2 base turrets. There's a capturable objective in the middle called the Eye which gives the controlling team access to a sensor net that spans most of the map. All vehicles are usable. I tried to design it to be somewhat team oriented. Any feedback is muchly appreciated ! peace

~took
email: [email protected]

BATTLE-4 by Uncle Bob on February 23, 2002

Capture the Flag Volcanic Foggy Client Side Night

The last battle here. Flag is in the open again, but well defended. Vehicles limited to flying. Lava covers most of the land. But enough land to run around on. I raised the amount of
vehicles also. Map is not as big as the others and only 5 captures to win. Have fun.