Night

Flag Run by Sammboy125 on May 20, 2002

Capture the Flag Other Other Clear Client Side Night

Personally, the most unusual map I've seen. It's actually a reversed CTF, and that means that the enemy flag starts in YOUR base. Well, it would, but there are NO bases, just 2 indestructable inventory stations. Flags are VERY close together, so keep an eye out for snipers and the fast meteors.

Made for fast and furious bloodshed and demending good team play, this is certainly the map to try for clan practice and small skirmishes.

I am going to release an updated version with BOT suppourt soon, so keep an eye out.
And yes, it IS my first map. :-D

Guntback by Sun Quan on May 12, 2002

Capture the Flag Volcanic Storming Night

Planet Guntback is a very volcanic active planet also it is the second
moon of the planet Firestorm, it is a storage base for the Bioderm,
now the year is 6320 A.D. . Now that the two tribes have completely
ruined Firestorm, they have moved on to Guntback for the rich supplies.

Map contains a very high, wide platform. With flags almost right next to each
other, and a lot of lightning it will make the map a little more intresting.
If you fall off the edges of it theres a 90%--10% chance you will die if you
dont get struck by lightning first.

Dystopia by WaBenZe on May 10, 2002

Capture the Flag Lush Clear Bots Client Side Custom Textures Night

Welcome to Dystopia. Team assets include vehicle pads at the main base and the remote power stations. The exposed flags are force field protected with the powering generator directly underneath the flag stands. The map center offers a capturable trio of vehicle pads protected by AA and ELF turrets. Vehicles are limited to aircraft at the main bases, but the remote power stations offer bikes and tanks. Requires the Dynamix Final Map Pack. My first map. Desiged to work well with LCD stereo glasses. I hope you have fun.

Broken Dreams by Dr. Pimento on May 1, 2002

Bounty Capture and Hold Capture the Flag Deathmatch Hunters Rabbit Siege Team Hunters Snow Storming Bots Night

This once beautiful outflung StarWorlf world was taken by the Derm forces during it's inhabitant's tenure in the war. The snowfields were turned to vast mining tracts, with bridges marring the view and pollution clouding the sky. The Bioderms had left by the time the humans returned, but that didn't make the loss any more bearable.

The atmosphere of this map is dark, and perhaps forboding.

Shazbot by Lead Falcon on April 30, 2002

Capture the Flag Lush Clear Client Side Custom Textures Custom Shapes Night

This is my second map with custom interiors (much better than YeOldeBroadside). It's a rather simple balanced CTF map. There are no base turrets or vehicle stations (sorry guys), but please dont let that stop you from downloading it! Bases are approximately 1000m apart, and you can climb the big hills in the center or use the passes along the sides. I myself still cant tell whether it's day or night, since it's so bright with that moon! I didnt have a chance to playtest it so let me know if there are any gameplay issues i need to address...

Into the Night by AdroNesn on April 25, 2002

Capture the Flag Lush Clear Client Side Custom Textures Night

There were two things I wanted to accomplish with this map. The first was to create a good night time atmosphere. The second was to build a map where the flags could be inside a base yet still be fairly easy to grab. As far as nighttime goes, it's more like night with a full moon out. There are dark areas and lighter areas.

This map is balanced giving no team any real tactical advantage over the other. Each team has a main base, a sniper tower and a fully stocked Vpad.