Night

Vom 3er by -Colt- on July 26, 2002

Capture the Flag Lush Clear Client Side Custom Shapes Night

Well, thats one of these famous "first maps". I used custom interiors by Akira (Preying Mantis) with his permission and i would like to thank him at the place :)

Theres a large Tower in the middle of the map and you can claim it by touching the FlipFlop at the Top of the Tower. You can prepare a camp then at the Brigde and use heavy weapons to fire down on the enemys. Bases are large...very large and you will see a complex force field construction inside of them, you will need some teammates to disturb enemys defence.

0Degrees by Wicked on July 25, 2002

Capture the Flag Snow Clear Client Side Night

(I knew the panda bear would draw you in! MUAHAHHAAHA...ha)

Tectonic plates have shifted violently, leaving this once flat battleground very mountainous, and the tribes' bases rather awkward...

It's a fun map, Only Havocs allowed, since I wanted the terrain to be played on and fought across :D Enjoy, or don't, see if I care! :P I have a feeling I might get slammed for the bases but oh well, such is life eh?

Black Arc by Shadow Facts on July 21, 2002

Capture the Flag Volcanic Storming Bots Client Side Night

The map is not a very big map but is still a decent size. A number of platforms that lean the each can be a advantage for heavies to mortar down at scouts below.

Each team has a flag tower. The generator powers the stations and sentry turret.
Two platforms witch have a plasma turret with is powered buy solar panels.

There is also a centre defence that can be captured. It has two plasma turrets.

Hope you enjoy this map

Pyro Walk by Makavelli on July 19, 2002

Capture the Flag Volcanic Clear Night

small story:
In the center of the Diamond Sword Volcano of Pyro, a cival war breaks out. The two tribes fight for control of the volcano and Pyro Center.

Small - Med Map. Two "customs" bases (still SS w/ Final Pack) kinda buried flag. There is a center tower. Nice map for good gameplay. Favors Heavy Armor and heavy caps...

Note this map was done like 3 months ago, i finally decided to release it....

Scripts:

more clamp turrets... 8 min 16 max...

PLZ GIVE FEEDBACK !!!!!!!!!!!!!!!!

Civilian Casualties by DSEZKiller on July 18, 2002

Siege Other Foggy Client Side Custom Textures Custom Shapes Night

Attackers Race To The Power Plant Dodging Destroyed Buildings and Many Other Objects.The Attackers Will Take Out The 2 Gens In The Power Plant. Then They Will run Up A Hill To The Prison Where The Will Kill The Prisoner Of War Gen To Acces The Switch.All Gens Must Be Done To Cap.

Thanks Every Map Idea From Jambon Thanks Beta a tiny fishie and everyone else who contributed thanks

The Dark Sea 2 by D.N.A. on July 17, 2002

Capture and Hold Capture the Flag Badlands Foggy Bots Night

Hello...long time no see! Kind of fell away from Tribes for awhile. Just lost the feeling. but things look good with the new editor so I must practice on that for my next maps I will do.
Anyway to the map...it's part 2 of The Dark Sea, as if you did not already know that. Tried to make it more of a chalenge. The terrain is not realy even, nor the base. Nothing MAJOR different but just moved things around. Bases are about 800 meters away. Flag is in the open.
Vehicles are in minuse the MPB. I must say for the ground V's you might wont to drive to the side instead of straight forward.

Permafrost by Killin is fun on July 14, 2002

Siege Snow Snowing Night

Permafrost is a snow map set at night. The area of gameplay is a valley and it's surrounding ridges. The attackers start at a simple floating platform with four inventory stations, nestled at the top of a ridge overlooking a valley. From this base they can ski down into the valley and eventually up to the main defensive base.

The first targets are the East and West generators, located in high towers on the ridges surrounding the valley. These are hard to reach because of their altitude, and are best dealt with by a light rush early in the game.

Molten Meltdown by Lexor on July 11, 2002

Capture the Flag Volcanic Clear Night

This map is part of the Meltdown2 Map Pack Vol. #1 by Lexor. The original had some MD2-only turret barrels, but this release has them converted to base/mod-friendly plasma turrets.

It's a race to control the Forceway Controller. The team that controls the objective gets to walk on the forcefield walkways, and the team that doesn't falls to a sweltering death.

This will play best on mods that have removed the resistance on forcefields, so that enemies will instantly fall through the Forceway into the lava below.