Night

TRON2 CTF by Uncle Bob on August 20, 2002

Capture the Flag Other Clear Client Side Custom Textures Custom Shapes Night

Well...Got the damn thing done!
Pluse a couple others that I will set out soon. What to say about this one. I used some WC for platforms, made new terrain, Looks the same but less laggy. Bases again are made from the terrain, which will make it even MORE less laggy. made a new sky, and environmental maps/ the texture that reflects of the water and players. I redone the skins, some of yo have seen already, but this time, you will beable to choose them, if YOU like them. Gave the skins their own .BM8 files, just so they can reflect the textures.

Rivers Edge by Mongo on August 19, 2002

Capture the Flag Lush Clear Client Side Custom Textures Custom Shapes Night

I have just started playing Tribes 2 again recently and figured I would release this map. Originally this map was slated to be released in the Dynamix Final Map Pack but I never got around to pollishing it the way I wanted. After playing in some servers I have made some modifications that should make this a blast. I simplified the power structure so its very straight forward. My goal was to allow for a multitude of playstyles.

DeathFromBelow by ???Unknown??? on August 13, 2002

Siege Lush Clear Night

The Offense base is underground (and unrapable). They start by following the arrows through a small tunnel to reach the surface. They then proceed to attack the Field, Valley, and Hill Top Generators. Once the Field gen goes down, the Offense gains access to the main tunnel exit from their base. The Valley and Hill Top generators also power other FFs in the tunnel blocking their path. Once all three outer generators go down, the Main Base FFs go down and the tunnel FFs go down so you can go straight to the Main Base through it.

Suspension Redemption by EEPROM on August 11, 2002

Siege Other Foggy Client Side Custom Textures Custom Shapes Night

While I was off working on possible BOT support for Compromise Line I could not help to notice that these suspension bridges I created could possibly be the center of a good Siege map. So, here is the first of a series of maps I plan to make centered around these bridges. The bridge in this map has been modified, extreme from its original look in Compromise Line. I have added a lower walkway that leads to a room in the center of the bridge. There are also two bridge houses at each end now with a few rooms to wonder around in. You will also see two new interiors, drop ships.

Caladan Nights by _Tex on August 5, 2002

Capture the Flag Other Raining Night

Another of my Caladan map series.
This one takes place at night on two Blood Eagle ships, one of which was stolen by Starwolf, the other, is what the Blood Eagle used to catch up with them.
The Starwolf landed on Caladan thinking they were alone, but with this weather, they couldn't even see the Blood Eagle on their tails.

I know I say this on every map I make, but this I think is one of my better maps.

Hells Rain by Death Lobster on August 2, 2002

Bounty Capture and Hold Capture the Flag Deathmatch Hunters Team Hunters Lush Storming Bots Night

Back again! Hope you all don't cringe at the sight of me coming back yet again. But even if you do, I promise you'll like this one. Here's the low down.

This map supports alot of game play types, but all work really well. Bot support is very good in all types, but sometimes they act alot like bots.

There is no V-pad or generators. The focus of this map is placed heavily upon using your skills to stay alive.

Thanks:

Once more, that danged Pimento for scripting.

And me. None of this would have been possible with out me. Thanks me!!!!

Snow Boll -Snow Ball was used- by Wet Duck on July 29, 2002

Capture the Flag Snow Snowing Client Side Night

A dark map with fog at low levels. 2 Identical bases with a sniping tower above the fog in the middle of the map. you can see both bases from the center tower. No Large turrets so you'll have to place lot's of Jerichos outside your base. Flag is defended by 6 sentury turrets, so you'll have to knock out the base generators to get the flag.

Free fall force fields by Cyborg_Boba_fet on July 28, 2002

Arena Lush Clear Bots Night

This is my first arena map so far. I hope that you all like the bot support because it too me a long time to get it.

Also if you get cought in the FF you will most likely fall to your death or get burned in lava.