Custom Shapes

Mirage by Alundra on August 21, 2002

Siege Desert Clear Client Side Custom Shapes

After a long time of stalling and working I finnally decide to release another map. Of course this is a siege map too. But don't worry a arena Mirage, and hell maybe a SLDM Mirage will come out soon.

As far as base layout goes, there is 2 diferent bases for the defenders. One is the Wall base and the other is the Main Base. The wall base two platues with a wall/bridge type to connect two towers together. In the towers are inventory stations for the attackers and defenders. Once the wall gens are destroyed then the inventorys for the attackers become availible.

TRON 2 DM by Uncle Bob on August 21, 2002

Deathmatch Other Clear Bots Client Side Custom Textures Custom Shapes

OKAY!! Last map that I have done for TRON, for now, still have to do CnH, siege, and bounty. Butt his should be good enough for awhile, I hope. People have been realy pissy at me for not making more. BUT HAY, If other people want to make their own TRON maps that's cool with me...I know one person out there is making one, but he has not gotten back with me yet...WHERE ARE YOU!!! Anyway, BOT are HELL on this one.
They WILL Kill you, you will hide. And hope ya like the skins, DAMN am I DONE with those skins! WHOO-HOO! This map is not easy, I tried to make it that way. FUN yet intense!

TRON2 Rabbit by Uncle Bob on August 21, 2002

Rabbit Other Clear Bots Client Side Custom Textures Custom Shapes Night

Hello again! Another rabbit map TRON style. Everything is in the open. and the map is a BIG one. 24 square size. SO everyone have alot of room to run and jump. but dont worry, I used ATF_abirikcham's POD script for it butt his time it will spawn scout vehicles. THANKS, ATF_abirikcham!! Bots work great, till a distance. BUT they will kill you if you get to close. 3 spawn areas, with 14 scouts each to start with, just to make sure everyone is not left running. and if you do crash/ get killed you can find a pod/s throughout the map. And it should make a good swist on the old rabbit game type.

TRON 2 CTF2 by Uncle Bob on August 21, 2002

Capture the Flag Other Clear Bots Client Side Custom Textures Custom Shapes Night

THe second TRON CTF I worked on. Again I used the beta patch, so you will need it to play. Bases are alittle closer this time. Everything is in the open. Bots work well so that is a plus. And I heard people wanted my Vehicle skins so I put them in this one for you. Blue, and RED are done. BUT you have to open the .vl2 and take out the zip files, then open THEM up and take the .vl2s and put them into the base.

TRON2 CTF by Uncle Bob on August 20, 2002

Capture the Flag Other Clear Client Side Custom Textures Custom Shapes Night

Well...Got the damn thing done!
Pluse a couple others that I will set out soon. What to say about this one. I used some WC for platforms, made new terrain, Looks the same but less laggy. Bases again are made from the terrain, which will make it even MORE less laggy. made a new sky, and environmental maps/ the texture that reflects of the water and players. I redone the skins, some of yo have seen already, but this time, you will beable to choose them, if YOU like them. Gave the skins their own .BM8 files, just so they can reflect the textures.

Crappy but Fun by Uncle Bob on August 19, 2002

Capture the Flag Lush Foggy Bots Client Side Custom Textures Custom Shapes

Well Here is a map I've worked on for awhile. Just something I made for fun, Testing new things.
Don't ask why I named it Crappy but Fun. And yes I did take time into it. I think you'll enjoy it alot. 2 Bridges connect from either side. Middle one is broken. The GEN base is located near the flag. THICK fog layer covers the bridges so it should be good for cloaks. Snipers should have fun also. MY map bud
EFORHAN made a cool shape a LONG time ago and I felt the map would work with it well.

Rivers Edge by Mongo on August 19, 2002

Capture the Flag Lush Clear Client Side Custom Textures Custom Shapes Night

I have just started playing Tribes 2 again recently and figured I would release this map. Originally this map was slated to be released in the Dynamix Final Map Pack but I never got around to pollishing it the way I wanted. After playing in some servers I have made some modifications that should make this a blast. I simplified the power structure so its very straight forward. My goal was to allow for a multitude of playstyles.