Bots

Tropical Island by D.N.A. on November 8, 2001

Capture the Flag Lush Clear Bots Client Side Custom Shapes

On this map we used custom shapes
and textures from the Dynamix final map pack. So if you don't have it pick it up! We have used
new environmental sounds.wav to get the full tropical island feel. We tried to get the atmosphere to sound and feel as real as possible. Hopefully and again we tried to make the terrain friendly to everyone and vehicles. The center objective can be used to cut off paths to incoming ground vehicles, the turrets are located at the two corners of the main road.

Jump the Jump by bubalicio on November 7, 2001

Arena Other Foggy Bots

This map is a map where your on playforms and you just jet around. Im not so sure how good it is but please leave reviews.
PS: My first map

IceStorms by DRIFTER on November 6, 2001

Capture the Flag Snow Snowing Bots Client Side Night

Oh well what to say...Basic CTF
map. Good terrain again for vehicles and good for snipers. Not to good...fog is dark and close making visability low. The FLAG will be hard to get but with team work you can do it.
Hope you enjoy it!!

NeverLand by DRIFTER on November 3, 2001

Capture the Flag Lush Clear Bots Client Side

Been gone awhile...but I felt like making a CS map this time to get the feel for the terrain
editor and stuff. Bots work well.
And the terrain is vehicle friendly. All vehicles are in.
Water should be good for temp. bases. Turrent behind flaf will make it a pain but can easly work around it. I think...and hope this will be a good fun all around map for everyone. Tried to keep it simple. Well have fun!

DeathRow by StormShadow[AK] on November 1, 2001

Siege Lush Clear Bots Night

"DeathRow". Is a Siege map with a twist. You’re trying to break out-of, not in-to a base, in this case the maximum security prison "DeathRow". There are some unique buildings that are various bridge segments inverted, flipped, enlarged, and joined, as well as spotlights that I am somewhat proud of.

The point of the "Siege" mission is for the Attackers (Inmates) to break out of a maximum-security prison by disabling its 4 interior gens and (optional) 2 exterior gens. Escape its underground cellblock and into an open courtyard. Then it's over or through its massive walls.

Gleeson by Vimp on October 29, 2001

Capture the Flag Desert Clear Bots

Map by TheSilencer. This is a pretty basic map but has very good game play even with just bots. Each teams base is in a unique location compared to the other team's which gives each side its own pros and cons and allows for some forthought on your tactics based on which team your on.

The Darkness Ch1 by D.N.A. on October 25, 2001

Capture the Flag Lush Storming Bots Night

Years of leaders have come and gone, and battles
after battles, the beliefs and religions became hollow and forsaken. The people were
blinded by deaths ways and drowned by hells blood. And soon vengeance was among them.
Vengeance on their souls. The Dead have risen and call out in anger. They weep, they scream
and cry. The pain is unbearable the sounds...deafening, and there is no escape from THIS
fate. The gods are angry indeed! People stand around in fear watching their friends and
enemies drop dead like flies. Their souls ripped from their bodies, they lay now only as a
shell of armour.

Avicord Redux by MetaBeta on October 20, 2001

Capture the Flag Other Clear Bots Client Side Custom Textures Custom Shapes

Bot Support!

/*
Welcome back to the plains of Avicord. This was once a planet much like Ymir; cold and inhabitable. But recently the planet has been undergoing a dramatic change. Polar ice caps are melting away, leaving a lush landscape. But the crust of the planet is starting to melt, caused by unseen forces withing the planet. Lava can be seen starting to seep through cracks in the land.

We started to abondon our only establishment there, but quickly ran into trouble.

The enemy has been spotted in a relatively close proximity to our Evac.