Arctic Suicide by Kamikaze Raptor on July 16, 2001

Race Snow Clear Client Side

As i have promised, here is another racing map I have made. Based on some of the courses in the original Jet Moto, there are turns that make the course overlap itself. This means that you will be racing on ground you have already raced on.

Screenshot 1: Turret Alley is so named after it's many obstacles. I originally put in 24, but no one could survive.

Screenshot 2: People may get confused on this part of the track so let me straighten it out now. After falling off the bridge, proceed to the bridge in the distance. The one in front of u.

Screenshot 3: The hairpin turn I was talking about before

Screenshot 4: A sample of the many bridges on this course.


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by Kamikaze Raptor on July 17, 2001 · Rating:

This is gonna be my last racing map for awhile. Now im moving on and will try my hand at designing CTF maps. If u want me to make more racing maps, then don't hesitate to contact me with ideas.

by Burn14 on July 18, 2001 · Rating:

Like ur prevoius map this one is also confusing and easy to get losed. U shouldnt have to tell people how to get around the map, it should be clear set and self guiding. The obstacles are good, but thats all i see.

by NYCtiltheyburyme on July 19, 2001 · Rating:

Hey Kami..
its [AFT]NYCtiltheyburyme.
Ive played wit u on race maps before.
I CANT TAKE THESE DAMN TURRETS!!!!!
TAKE THEM OUT!!!!!!!! lol.. great job though.

by Warlocklord on July 20, 2001 · Rating:

Intense map from begining to end.This is a must for all who run servers! However, the map was a bit to much like your other one. But for the most part it kept my interest up!!!!

by [AFT]$nipe on July 23, 2001 · Rating:

ok at first im all psyched cuz its a race map, so i start racing, its easy going (not realy race type) i go up some bridges, down some bridges, acrosss some water, any way finaly i get to this place with a giant piliar in the middle and i can't get around it, it looks like som sort of rotery, so i go into a shrike and try to navigate the corse from the air and relize, ITS NOT FINISHED!! dude, try to make the map a little bit clearer next time and learn to smooth the canyon edges.

by Ingolifs on July 4, 2002 · Rating:

Why don't you use a bitmap for your terrain? it's alot easier.
if you don't know how...

(256x256 greyscale, save in tribes2/base/gamedata/terrain/heightfield. save as png format. use the terraformer bitmap function. white is high, and black is low)