1) This mission is proccessor intensive, due to graphics, and CPU load for AI management.
2) The "Dynamix Final Update" is required in order to play this mission.
Mission two in the Adumla Crisis series, Adumla Foothills places you in the position of defending what could be called a small fortress. Nestled in a hidden valley, just off the Adumla Iceplains sits Delta Bunker, now seeing emergency role as rearming station for the desperately regrouping StarWolf forces.
After the massacre on the IcePlains, the StarWolf pack is looking to rearm, regroup, and press the attack, but a sudden and surprise force of BioDerms disrupts the plan.
Use your skills to defend your people, and lead them to safety.
Thanks for waiting.. know this has been a while in coming out.
Worked on this map:
Dr. Pimento - mapping
Death Lobster - voices
Capto Lamia - scripting
Dr. Pimento - support scripting
BinderAJ - storyline
StarStriker, Tex, Uncle Bob - cameo voices
CleverClothe - Buildings
Vimp - textures
And the rest of the Beta team for ironing things out! (And giving Doc a million headaches. ;)
The mission will show up as "Orsini", exactly like the last. The difference will be in the planet picture, and in the briefing.
Two .TXT files are in the .VL2 as well: one is a roster list of the LoneWolf Team, the other is a troubleshoot of sorts, alerting you to a few of the bugs that just happen, despite our best efforts.