Capture the Flag Other Snow Clear
I've started to realize that there simply aren't enough good long-range vehicle-centric maps in use these days. Most maps are "gimmick" maps, or are very close-ranged. This map creates a unique situation in which the
flags are relatively undefended, but are very high up on the ridgeline. The flag towers don't have turrets, but they do have inventory stations for the defenders to get outfitted from. The bases only have one vehicle
pad each, but also have small hangars with respawning vehicles. The bases are about 2 km apart, and there are two midfield capturable bases of high
tactical importance. They each have a vehicle pad, turrets, and large pulse sensors, and will help control the airspace. This is a very shrike-friendly map, and should make for some very interesting gameplay.
Comments
Add CommentMore Necro! Woo Hooooooo!
by Snow Storm on February 22, 2002 Permalink · Rating:More Necro! Woo Hooooooo!
A quick note to server admins
by NecroBones on June 4, 2002 Permalink · Rating:A quick note to server admins- this map is great for high numbers of players. On Houston Vehicles with 60 players, the action is actually kinda spread out because of the scale of this map. Probably not the greatest map if your server only supports 20 players. I would imagine with a player limit of 30 or higher, this would work well. For the players- You'll find that Glacier Base is more tactically significant than Iceberg, simply because of its location. It's a great place to get new vehicles or repair damaged ones out in the field, since it's a long-walk back to base.