Cadaver by Gonk on August 30, 2001

Capture the Flag Other Storming Night

Cadaver sets you up in close fairly close proximity to the enemy base, across a span of water. The flags are housed in large towers, placed on cliffs poised directly over said water. The only automated defense your flag has is a single large ELF turret, to ensure flag cappers don't get to far before taking a drink. The main base for each team has two generators, and the flag tower holds two solar panels. Once the power goes down all forcefields for that team go with it. The rear entrance to each base is completely unguarded save the team-only forcefields present there.

In addition, there are two capturable submerged towers, granting access to extra inventory stations, enhanced sensor range, and a missile turret. Obviously, these can be a wonderful asset to your defenses.

Vehicles are limited to the Beowulf, Wildcat, and Havoc.

I designed Cadaver with a large amount of players in mind. I believe 32+ is recommendable. There is quite a bit going on at once, and smaller servers might be hard pressed to defend or attack everything, etc.

Have fun!