It's finally done.
Oblivious uses a relatively unique concept- a randomly placed switch with no waypoint. The offense only has a vague hint- the locations of the two bases. Both are blocked off with forcefields to buy the defense some time.
THIS MAP CONTAINS THE MAP SUPPORT PACK. Read the readme file for more info and credits. Thanks to Dr. Pimento, Red Shifter, and Nutcracker for script help.
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Add CommentLove this i played it on the
by DSEZ on April 14, 2003 Permalink · Rating:Love this i played it on the pond a long time ago.