Pyro Walk by Makavelli on July 19, 2002

Capture the Flag Volcanic Clear Night

small story:
In the center of the Diamond Sword Volcano of Pyro, a cival war breaks out. The two tribes fight for control of the volcano and Pyro Center.

Small - Med Map. Two "customs" bases (still SS w/ Final Pack) kinda buried flag. There is a center tower. Nice map for good gameplay. Favors Heavy Armor and heavy caps...

Note this map was done like 3 months ago, i finally decided to release it....


more clamp turrets... 8 min 16 max...

PLZ GIVE FEEDBACK !!!!!!!!!!!!!!!!

Ravens Bluff by Bramage on July 16, 2002

Capture the Flag Volcanic Clear

A close heated battle shapes up with this map. The bases are about 600m apart. There is an interesting Power Matrix for the base and the defenses. Plenty of Inventory stations. Hope you like this one folks.

Synthetic Planet by Captain Radium on July 14, 2002

Capture the Flag Volcanic Clear Bots Client Side Custom Textures

This is a CTF map with two flag bases about 1 km apart set in a large landscape. The bases are linked by a wide, vehicle friendly, bridge system over a dangerous, turret filled chasm. A central capturable tower controls the turrets in the chasm. The terrain is a modification of USGS data for a portion of the Grand Canyon called "Separation Canyon" and is quite cool. The sky come from a Hubble Telescope photo and is also quite cool. The map has bot support. The bases are open so the bots have a easier time with navigation but they are still as dumb as a bag of hammers.

Molten Meltdown by Lexor on July 11, 2002

Capture the Flag Volcanic Clear Night

This map is part of the Meltdown2 Map Pack Vol. #1 by Lexor. The original had some MD2-only turret barrels, but this release has them converted to base/mod-friendly plasma turrets.

It's a race to control the Forceway Controller. The team that controls the objective gets to walk on the forcefield walkways, and the team that doesn't falls to a sweltering death.

This will play best on mods that have removed the resistance on forcefields, so that enemies will instantly fall through the Forceway into the lava below.

Blood Stone Lands by silvers_revenge on July 7, 2002

Siege Volcanic Clear Client Side Custom Textures Custom Shapes

Blood Stone Lands is similar to Caldera in game play but with added eyecandy. Vehicles on the lava can also add a bit of interest to gameplay, along with the engergy bridges. Force field generators must be disabled in a defined order to access the switch, equipment and defense generators weaken the offense when destroyed.

The offense also has the option of attack, two generator power the two energy bridges that provide land access to the fortress along with a solar panel that provides a forcefield for the bridge generators.

Gate Keeper by Shadow Facts on July 6, 2002

Capture the Flag Volcanic Foggy Client Side Night

Gate keeper Is a small to medium sized map with three seperate bases up for capture. Each Team has three structures Which consist of the main base, an open flag bunker and a tower.
The main base has several force fields at the entrances, powered by the Tower's generator. In order to get in to the main base the enemy has to destroy the tower's generator. The main base powers the vehicles pads, turrets and stations in the main base.

Note [Dynamix final map pack required]

Hope you enjoy this map!

Aquabots by EEPROM on June 28, 2002

Capture the Flag Volcanic Clear Bots Client Side Custom Textures Custom Shapes

It’s been almost two months now and still no work and EEPROM is running out of money. Oh well, maybe I can pump out a few more maps before I get taken off the net,, LOL!!

Here is my next creation since my lay off. Its not as impressive as Compromise Line but sure is lots of fun. Aquabots features a new interior of mine called the “Rig”. It looks kind of like an oilrig but more Tribes looking. It also features a wonderful skybox by the world famous Tokrz of Mappers Extreme. Here is the premise:
Two rigs, one for each team. Each is nestled nicely in the middle of an extinct volcano.

BBNightmare by Bramage on June 27, 2002

Capture the Flag Volcanic Foggy Night

Here is #2. You find yourself lost on a Volcano that is
getting ready to erupt. High level of lava though actually quiet right now. I hope you like this map with equal bases that are about 1200m apart and vehicle support only for air. This one is definately tested and NOT client side. I learned a few tricks from my first map as well. Wonder how easy it will be with the new patch.
Since someone else has made a map of the same name I attached the BB to the beginning.