This is a little bit of a older school type map with fast skiing, smooth hills ,and a switch tower in the middle of the map. Theres also ForceField covering most of the vehicalstation so people cant kill you while your buying a vehicle unless there right behind you. For the switch tower I used one of the interiors off the Dynamix final map pack so you will need the dynamix final map pack for the map to work properly if you dont already have it. Each side is almost identical. Please Try out this map youll like it trust me. Cya
Thanks for downloading.
Have a group of people around, and you feel like undertaking a very fast battle? Play the Close Quarter Battle Pack! With two extremely intense maps and four gametypes, killing each other will be quite easy.
Deathmatch will pit spinfusor against spinfusor, player against player.
Bounty will make everyone extremely paranoid.
Shocklance Deathmatch will require everyone to watch their back. Requires download from tribes2.blinkylights.com mod section.
Blaster Deathmatch is currently pending release at tribes2.blinkylights.com mod section.
The final chapter for Futures of Vengance. Retaliation takes place on a now-deserted Bio-derm training facility.
The flags for CTF are only 200 apart or so.. but don't let that fool you into thinking it's an easy cap! Both flags are protected by forcefields, and the generators are in a tower base, a mere 400 from the center. Once a flag generator is destroyed, Forcefield "shields" come up, protecting the Flag tower, and invariably trapping the attacker!
The game then becomes a race to see who wins: the flag capper, or the people repairing the generator..
OKAY!! Last map that I have done for TRON, for now, still have to do CnH, siege, and bounty. Butt his should be good enough for awhile, I hope. People have been realy pissy at me for not making more. BUT HAY, If other people want to make their own TRON maps that's cool with me...I know one person out there is making one, but he has not gotten back with me yet...WHERE ARE YOU!!! Anyway, BOT are HELL on this one.
They WILL Kill you, you will hide. And hope ya like the skins, DAMN am I DONE with those skins! WHOO-HOO! This map is not easy, I tried to make it that way. FUN yet intense!
Back again! Hope you all don't cringe at the sight of me coming back yet again. But even if you do, I promise you'll like this one. Here's the low down.
This map supports alot of game play types, but all work really well. Bot support is very good in all types, but sometimes they act alot like bots.
There is no V-pad or generators. The focus of this map is placed heavily upon using your skills to stay alive.
Once more, that danged Pimento for scripting.
And me. None of this would have been possible with out me. Thanks me!!!!
CTF Version: This map is more of a concept and "ooooo look at the eye candy" map than a truly serious, playable, CTf map. I liked the concept of trying to cap the flag when everything's bigger than you are so that's why I made it, just have fun w/ it.
DM Version: It's at night and while it has the same eyecandy I wouldn't stand around looking at it. This version was meant to be played and seriously. (But have fun and see if you can find all the weird places to hide)
The Story: Why are you small?
this is my first arena map...cince i love arena i thought i would contribute to the growing archive of arena maps :)
now theres 2 bases as usual, with stations (duh). theres many bridges n' such to battle over and alot of ammo lying around. in the 'map center' theres some repair patches for the injured (hehe).
umm...the water looks alot like milk lol, i dont know why but i couldnt change it at all. but thats it for now :P
i hope you guys enjoy this map and have lotsa fun.