Patches Scripts (1 - 10 of 10)

  • Author: Barbarian
  • Downloads: 7
  • Category: Patches

Fixes a bug in the logic of the September 2002 Tribes 2 patch in the invert code--basically, if you played inverted normally and inverted in vehicles both, the both being inverted negated each other and made it non-inverted. For use with the Sept. 2002 patch ONLY and also any subsequent patches that don't work. Code ripped from Crunchy's PilotMode, so heavy credit to Crunchy.

  • Author: DEbig3
  • Downloads: 6
  • Category: Patches

Fixes reticles with newest patch. (Unfortunately which patch this is referring to is unknown. Most likely this script patch is not required anymore.)

  • Author: EXoCiDe
  • Downloads: 10
  • Category: Patches

Fixes the annoying 16 characters limit on favorites names (loadout presets).

  • Author: DEbig3
  • Downloads: 16
  • Category: Patches

Fixes reticles with newest patch.

  • Author: Silver Spirit
  • Downloads: 9
  • Category: Patches

Removes the annoying community area errors.

  • Author: unknown
  • Downloads: 38
  • Category: Keybinds, Patches

Because of a silly couple lines of code in Tribes 2, the remap list on the Controls page of the Settings dialog responds harshly to rebinding keys that are or were associated with third party scripts. Under the following conditions, Tribes 2 will give you a certain error (" is already bound to a non-remappable command!") when rebinding keys. 1. You installed a third-party script which added an entry to the previously mentioned remap list. You removed that script and are trying to rebind a key that was previously bound to an entry in the remap list from that script. 2. You installed a third-party script which did not add a remap entry to the list, but instead replaced an existing function with a third-party one. (for example, the HappyThrow script upon being run for the first time rebinds the user's grenade key from the default function, throwGrenade, to the script's function, throwGrenadeNew) The script may still be installed, but you are trying to rebind the key bound to that third-party function. In either of these two cases, T2 will prevent you from rebinding that key. After installing this script, instead of receiving that error message, a Yes/No dialog box will be displayed warning that one of the above situations is true. As of yet, the script is unable to know WHICH of the two situations is true. Therefore, it is up to you to decide whether to rebind the key or not. If you know you have removed the script in question, you can safely rebind the key. If you still have that script installed, you can still rebind the key, but to ensure there is no loss of functionality from that script, you should check the documentation for the script on how to bind the key.

  • Author: FSB-AO
  • Downloads: 4
  • Category: Patches

If a player is teamchanged by an admin before they select a team (in tournament mode), the server just changes their team and reskins the player, they are not moved from their initial spawn point, meaning they could spawn very close to the other teams flag. This script kills the player if they are already teamed when they select an option and spawns them on the correct side of the map.

  • Author: Dynamix
  • Downloads: 15
  • Category: Patches

Wonderful Sierra Update

  • Author: Halide
  • Downloads: 8
  • Category: Patches

Fixes the missing vehicle reticles after toggling the commander control window.

  • Author: Sweeper
  • Downloads: 6
  • Category: Patches

This script corrects the game bug of not regaining the repair reticle when leaving the Commander Circuit. More importantly, for those of you (like myself) who can't seem to use custom crosshairs by simply placing png files in your /textures/gui folder or by placing a vl2 package in your base folder, or by using 16 or 32 bit textures instead of palletized, this script can also force the use of those new images.