Patches Scripts (1 - 10 of 10) |
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Fixes a bug in the logic of the September 2002 Tribes 2 patch in the invert code--basically, if you played inverted normally and inverted in vehicles both, the both being inverted negated each other and made it non-inverted. For use with the Sept. 2002 patch ONLY and also any subsequent patches that don't work. Code ripped from Crunchy's PilotMode, so heavy credit to Crunchy.
Fixes reticles with newest patch. (Unfortunately which patch this is referring to is unknown. Most likely this script patch is not required anymore.)
Fixes the annoying 16 characters limit on favorites names (loadout presets).
Fixes reticles with newest patch.
Removes the annoying community area errors.
Because of a silly couple lines of code in Tribes 2, the remap list on the Controls page of the Settings dialog responds harshly to rebinding keys that are or were associated with third party scripts. Under the following conditions, Tribes 2 will give you a certain error ("
If a player is teamchanged by an admin before they select a team (in tournament mode), the server just changes their team and reskins the player, they are not moved from their initial spawn point, meaning they could spawn very close to the other teams flag. This script kills the player if they are already teamed when they select an option and spawns them on the correct side of the map.
Wonderful Sierra Update
Fixes the missing vehicle reticles after toggling the commander control window.
This script corrects the game bug of not regaining the repair reticle when leaving the Commander Circuit. More importantly, for those of you (like myself) who can't seem to use custom crosshairs by simply placing png files in your /textures/gui folder or by placing a vl2 package in your base folder, or by using 16 or 32 bit textures instead of palletized, this script can also force the use of those new images.
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