Heads Up Display Scripts (61 - 70 of 194) |
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Shows Speed,In a little Hud with Missile evade speed indicator.
If pilot on Bomber it shows the Bomb Reticle.
Allows you to reposition Built-In and Script Added HUD's
Displays next mission info on end of game screen.
Shows green/red indicator over reticle when you have a deployable, which lets you know if you can deploy at that location.
Shows your framerate and ping in a small hud.
Radar sensor for reticle.
Take a screenshot. Removes all HUD elements then takes the screenshot.
a waypointing script that lets create your own waypoints and load and save them
Hide's recticle when you are chaining.
A waypointing script that lets create your own waypoints and load and save them.
Makes it easier to waypoint people quickly.
Shows Speed,In a little Hud with Missile evade speed indicator.
Shows Altitude, Speed, Ping & FPS & under your compass.
Makes the ChatHud have bold text. It can also make the hud transparent.
Gets rid of that annoying ring around the reticle. It can also make the ammo count hud have bold red text.
Fixes a bug in T2 where your FOV is set back to 90 on respawn. You can now use whatever FOV you want by editing your "$pref::Player::defaultFov" in ClientPrefs.cs
Makes the chathud transparent.
makes it convenient to use 1 ret for everything (without having 20 ret files)
includes info on grenades and health kit in a revised ammo hud - hudmover compatible
Pops up a HUD element when you kill or team kill another player.
Creates a small hud to display current loadout and pack.
TBD
TBD
TBD
TBD
Automatically adds waypoints to players.
Support script which keeps lists of all teams and players. Also generates client messages of key events such as players connecting, dropping, joining teams, etc. Useful for scripters. See the ReadMe file for more info.
Support script which keeps lists of all teams and players. Also generates client messages of key events such as players connecting, dropping, joining teams, etc. Useful for scripters. See the ReadMe file for more info.
A Starsiege: Tribes style CTF HUD for Tribes 2.
Creates independant hudMover compatible compass and life/energy bars.
Removes borders from weapon and inventory bars.
Hides the ammo count next to your reticle.
Hides the Objective HUD
Creates a small flag indicator.
Starsiege: Tribes style font for the Heads Up Display.
Small commandermap-in-a-hud
Mission Time in a hud
Hud that show frames per second
Shows your altitude
Allows you to reposition Built-In and Script Added HUD's
Flag field timer.
Creates a new HUD element that shows your speed.
Creates a new HUD that uses the built in netmeter.
This script creates a mall commandermap-in-a-hud.
Provides a small HUD for alititude with adjustable width, height and incremental tick marks. The PNG files are scared within the HUD to represent your current altitude and speed accordingly.
Provides a larger HUD for alititude with adjustable width, height and incremental tick marks. The PNG files are scared within the HUD to represent your current altitude and speed accordingly.
Provides an IRC chat window while in game for you to connect to ourside IRC servers. It was design and tested with irc.dynamix.com. This script will not work with any IRC server that requires IDENT.
TBD
TBD
TBD
TBD
TBD
TBD
New custom reticles for all the Tribes 2 weapons in game.
Alternative Score HUD for Tribes 2.
Alternative Score HUD for Tribes 2, but without the icons.
Alternative TR2 Score HUD for Tribes 2.
Alternative TR2 Score HUD for Tribes 2 without the standard icons.
Tribes 1 designed Score HUD for Tribes 2, with no icons.
TBD
Shows the flag throw strength when teammates charge if they have the script.
Lets you choose the transparency for your reticle for each weapon.
Lets you choose the transparency for your reticle for each weapo
Miscellaneous and different weapon icons for the HUD to replace the standard icons.
TBD
Allows you to reposition Built-In and Script Added HUD's
Colored reticles that are easy to switch between.
TBD
This script removes all messages concerning deployables from the chat window and places a condensed version of the information in a popup HUD in an effort to help clean up the chat window and eliminate that annoying error sound when trying to deploy. |
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