StormDance

I started off with the reversion map and bases and greatly changed the way that map is played. I modified the environment to add the effects of a storm and the resulting flooding. The generators in each base are protected by green forcefields (green=team pass only). The forcefields are powered by the two rooftop solar panels-destroying these will lower the forcefields. I added two objective towers, which are each heavily defended by 3 large turrets and one sentry turret. There is a way to capture the towers while avoing the turrets, however you will have to find this strategy on your own :) . I was able to get inside and capture them in a light armor.

I would like to move on to custom terrains, however I plan on waiting for this until dynamix adds autodownloading into T2. Again, if you have any questions/bug reports/suggestions for my map, email me at my address shown above.

Details

  • Downloads: 588
  • File Size: 69,806 bytes
  • Terrain: Lush
  • Weather: Storming
  • Bot Support: No
  • Required Download: No
  • Custom Shapes: No
  • Custom Textures: No
  • Day/Night: Day

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