Engine Trouble Classic

Engine Trouble Classic now runs on ALL mods including Base. Shifter server admins don't have to worry about deleting .dso files anymore either.

This map was inspired by the Shifter mod by Emo1313 and the new vehicles by TerroX and Emo1313. Get your Shifter at:

http://www.dopplegangers.com/shifter

Here's the scoop: Tribes 2 is the champion of 3D massive multiplayer gaming, and when playing on the Shifter mod the experience is enhanced even further. Add-in some new vehicles and I suddently felt I just had to make a really big tank map. However, the Tribes 2 engine will only generate a working spawn file for maps that are within the 2080 x 2080 metre 'default' mission boundaries. Items outside of this area only cause small problems that are easy to overcome, but without the ability to create a working spawn file, this map stopped dead in its tracks.

Here I was with a 3km+ map that didn't work. With the encouragement of Sfphinx and with help from ChAo$, a solution was tested using code by Sparky that allows maps over 2km x 2km to not only work but also have an extra dimension.

After many a playtesting session, E/T was born.

Engine Trouble introduces the spawn room. Gear-up in Spawn Central and then teleport to your choice of assignments. Your spawn room is not safe however and must be defended, but you can also cause havoc by visiting your enemy's Spawn Central which is accessible through an opening.

The real war is upstairs on the battlefield. Three and a half kilometres separate your base from your enemy's flag. A SensorNet array provides early warning detection. Two vehicle pads and a couple of bunkers provide forward defensive and offensive capabilities. Everyone will find something to do, and flag cappers will have a great deal of fun trying to get the flag back to their own base (a mid-map teleport back to the spawn room can help-out there).

Thanks to Sfphinx for encouraging me to complete this map, and especially to ChAo$ for not only encouraging but also collaborating on many vital details. Thanks to Emo1313 for making Shifter, and to TerroX for the awesome ground vehicles. Thanks also to Sparky for his excellent code. Finally, Holiday Greetings and thanks to all of the betatesters.

Details

  • Downloads: 1498
  • File Size: 135,072 bytes
  • Terrain: Desert
  • Weather: Clear
  • Bot Support: No
  • Required Download: No
  • Custom Shapes: No
  • Custom Textures: No
  • Day/Night: Day

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