Broken Pipeline

This is my latest map. It is based off the Death Birds Fly terrain, and the gameplay
revolves around a central objective which gives control to a high velocity tube known
as the pipeline.

As the story goes, decades ago two tribes shared this dusty moon, and together reaped
the benefits of its bountiful and rich oil reserves. Although the tribes had evolved beyond
the need for such fuel they could sell it for exorbant prices to less developed worlds.
They constructed a great pipeline which connected the two bases to each other and a
supply depot. The barrels would be lifted into the sky, loaded onto a platform and taken
off the moon by a trading vessel.

But conflits arose, and it was not long before the skirmish escalated into a nuclear war.
The loading platform was hit the hardest, and is still radioactive.

---

Flags are open on this map, and the bases are simple with little protection. If you make
your way to the center of the map you'll find an oil spill with an objective base (the
loading platform) hovering in the air. Take the grav tubes up and claim the objective.
This grants you control of: two sensors, two inv stations, the loading platform and oil
platform and most importantly: entrance into the pipelines.
The pipelines are waypointed and are located nearby each base. They will carry you across
the map at extreme speeds. Beware: moving around or jetting inside the tubes is highly
recommended against, as you may hit the wall at 250mph and take considerable damage.
Instead it is advised you enter the tubes dead center and don't touch anything. You'll be
pushed forward automatically - nothin' to do but sit back and relax.

The central objective switch platform is guarded by radioactive residue. You'll take
incrimental damage up there, while not significant discourages against prolonged exposure,
thus making it easier for the objective to switch between teams more often. It is very
possible to set up defense in the air, but only at the sacrifice of movement: you'll have
to wear a shield pack and have a remote inv station handy all the time.
Next to the switch is a one-way teleporter which will bring you back to the oil platform
safetly. (Kudos to Sparky for the Teleporter code AND the radiation script). The oil, btw,
is very sticky, and getting trapped in it leaves you as a sitting duck to the enemy.

Thanks a ton to: Sparky (for the teleporter and radiation), Tsetse and the #mapping crew for their support.

Details

  • Downloads: 6748
  • File Size: 190,058 bytes
  • Terrain: Desert
  • Weather: Foggy
  • Bot Support: No
  • Required Download: No
  • Custom Shapes: No
  • Custom Textures: No
  • Day/Night: Night

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